@@ -0,0 +1,63 @@ | |||||
############################################################################### | |||||
# Set default behavior to automatically normalize line endings. | |||||
############################################################################### | |||||
* text=auto | |||||
############################################################################### | |||||
# Set default behavior for command prompt diff. | |||||
# | |||||
# This is need for earlier builds of msysgit that does not have it on by | |||||
# default for csharp files. | |||||
# Note: This is only used by command line | |||||
############################################################################### | |||||
#*.cs diff=csharp | |||||
############################################################################### | |||||
# Set the merge driver for project and solution files | |||||
# | |||||
# Merging from the command prompt will add diff markers to the files if there | |||||
# are conflicts (Merging from VS is not affected by the settings below, in VS | |||||
# the diff markers are never inserted). Diff markers may cause the following | |||||
# file extensions to fail to load in VS. An alternative would be to treat | |||||
# these files as binary and thus will always conflict and require user | |||||
# intervention with every merge. To do so, just uncomment the entries below | |||||
############################################################################### | |||||
#*.sln merge=binary | |||||
#*.csproj merge=binary | |||||
#*.vbproj merge=binary | |||||
#*.vcxproj merge=binary | |||||
#*.vcproj merge=binary | |||||
#*.dbproj merge=binary | |||||
#*.fsproj merge=binary | |||||
#*.lsproj merge=binary | |||||
#*.wixproj merge=binary | |||||
#*.modelproj merge=binary | |||||
#*.sqlproj merge=binary | |||||
#*.wwaproj merge=binary | |||||
############################################################################### | |||||
# behavior for image files | |||||
# | |||||
# image files are treated as binary by default. | |||||
############################################################################### | |||||
#*.jpg binary | |||||
#*.png binary | |||||
#*.gif binary | |||||
############################################################################### | |||||
# diff behavior for common document formats | |||||
# | |||||
# Convert binary document formats to text before diffing them. This feature | |||||
# is only available from the command line. Turn it on by uncommenting the | |||||
# entries below. | |||||
############################################################################### | |||||
#*.doc diff=astextplain | |||||
#*.DOC diff=astextplain | |||||
#*.docx diff=astextplain | |||||
#*.DOCX diff=astextplain | |||||
#*.dot diff=astextplain | |||||
#*.DOT diff=astextplain | |||||
#*.pdf diff=astextplain | |||||
#*.PDF diff=astextplain | |||||
#*.rtf diff=astextplain | |||||
#*.RTF diff=astextplain |
@@ -0,0 +1,189 @@ | |||||
## Ignore Visual Studio temporary files, build results, and | |||||
## files generated by popular Visual Studio add-ons. | |||||
# User-specific files | |||||
*.suo | |||||
*.user | |||||
*.sln.docstates | |||||
# Build results | |||||
[Dd]ebug/ | |||||
[Dd]ebugPublic/ | |||||
[Rr]elease/ | |||||
x64/ | |||||
build/ | |||||
bld/ | |||||
[Bb]in/ | |||||
[Oo]bj/ | |||||
# Roslyn cache directories | |||||
*.ide/ | |||||
# MSTest test Results | |||||
[Tt]est[Rr]esult*/ | |||||
[Bb]uild[Ll]og.* | |||||
#NUNIT | |||||
*.VisualState.xml | |||||
TestResult.xml | |||||
# Build Results of an ATL Project | |||||
[Dd]ebugPS/ | |||||
[Rr]eleasePS/ | |||||
dlldata.c | |||||
*_i.c | |||||
*_p.c | |||||
*_i.h | |||||
*.ilk | |||||
*.meta | |||||
*.obj | |||||
*.pch | |||||
*.pdb | |||||
*.pgc | |||||
*.pgd | |||||
*.rsp | |||||
*.sbr | |||||
*.tlb | |||||
*.tli | |||||
*.tlh | |||||
*.tmp | |||||
*.tmp_proj | |||||
*.log | |||||
*.vspscc | |||||
*.vssscc | |||||
.builds | |||||
*.pidb | |||||
*.svclog | |||||
*.scc | |||||
# Chutzpah Test files | |||||
_Chutzpah* | |||||
# Visual C++ cache files | |||||
ipch/ | |||||
*.aps | |||||
*.ncb | |||||
*.opensdf | |||||
*.sdf | |||||
*.cachefile | |||||
# Visual Studio profiler | |||||
*.psess | |||||
*.vsp | |||||
*.vspx | |||||
# TFS 2012 Local Workspace | |||||
$tf/ | |||||
# Guidance Automation Toolkit | |||||
*.gpState | |||||
# ReSharper is a .NET coding add-in | |||||
_ReSharper*/ | |||||
*.[Rr]e[Ss]harper | |||||
*.DotSettings.user | |||||
# JustCode is a .NET coding addin-in | |||||
.JustCode | |||||
# TeamCity is a build add-in | |||||
_TeamCity* | |||||
# DotCover is a Code Coverage Tool | |||||
*.dotCover | |||||
# NCrunch | |||||
_NCrunch_* | |||||
.*crunch*.local.xml | |||||
# MightyMoose | |||||
*.mm.* | |||||
AutoTest.Net/ | |||||
# Web workbench (sass) | |||||
.sass-cache/ | |||||
# Installshield output folder | |||||
[Ee]xpress/ | |||||
# DocProject is a documentation generator add-in | |||||
DocProject/buildhelp/ | |||||
DocProject/Help/*.HxT | |||||
DocProject/Help/*.HxC | |||||
DocProject/Help/*.hhc | |||||
DocProject/Help/*.hhk | |||||
DocProject/Help/*.hhp | |||||
DocProject/Help/Html2 | |||||
DocProject/Help/html | |||||
# Click-Once directory | |||||
publish/ | |||||
# Publish Web Output | |||||
*.[Pp]ublish.xml | |||||
*.azurePubxml | |||||
## TODO: Comment the next line if you want to checkin your | |||||
## web deploy settings but do note that will include unencrypted | |||||
## passwords | |||||
#*.pubxml | |||||
# NuGet Packages Directory | |||||
packages/* | |||||
## TODO: If the tool you use requires repositories.config | |||||
## uncomment the next line | |||||
#!packages/repositories.config | |||||
# Enable "build/" folder in the NuGet Packages folder since | |||||
# NuGet packages use it for MSBuild targets. | |||||
# This line needs to be after the ignore of the build folder | |||||
# (and the packages folder if the line above has been uncommented) | |||||
!packages/build/ | |||||
# Windows Azure Build Output | |||||
csx/ | |||||
*.build.csdef | |||||
# Windows Store app package directory | |||||
AppPackages/ | |||||
# Others | |||||
sql/ | |||||
*.Cache | |||||
ClientBin/ | |||||
[Ss]tyle[Cc]op.* | |||||
~$* | |||||
*~ | |||||
*.dbmdl | |||||
*.dbproj.schemaview | |||||
*.pfx | |||||
*.publishsettings | |||||
node_modules/ | |||||
# RIA/Silverlight projects | |||||
Generated_Code/ | |||||
# Backup & report files from converting an old project file | |||||
# to a newer Visual Studio version. Backup files are not needed, | |||||
# because we have git ;-) | |||||
_UpgradeReport_Files/ | |||||
Backup*/ | |||||
UpgradeLog*.XML | |||||
UpgradeLog*.htm | |||||
# SQL Server files | |||||
*.mdf | |||||
*.ldf | |||||
# Business Intelligence projects | |||||
*.rdl.data | |||||
*.bim.layout | |||||
*.bim_*.settings | |||||
# Microsoft Fakes | |||||
FakesAssemblies/ | |||||
# LightSwitch generated files | |||||
GeneratedArtifacts/ | |||||
_Pvt_Extensions/ | |||||
ModelManifest.xml |
@@ -0,0 +1,44 @@ | |||||
| |||||
Microsoft Visual Studio Solution File, Format Version 12.00 | |||||
# Visual Studio 2013 | |||||
VisualStudioVersion = 12.0.40629.0 | |||||
MinimumVisualStudioVersion = 10.0.40219.1 | |||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MgmSysApp", "MgmSysApp\MgmSysApp.csproj", "{8924FC9E-8A06-4971-A717-20B5371C3F9C}" | |||||
EndProject | |||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MyStuMgmSysLib", "MyStuMgmSysLib\MyStuMgmSysLib.csproj", "{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}" | |||||
EndProject | |||||
Global | |||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||||
Debug|Any CPU = Debug|Any CPU | |||||
Debug|Mixed Platforms = Debug|Mixed Platforms | |||||
Debug|Win32 = Debug|Win32 | |||||
Release|Any CPU = Release|Any CPU | |||||
Release|Mixed Platforms = Release|Mixed Platforms | |||||
Release|Win32 = Release|Win32 | |||||
EndGlobalSection | |||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | |||||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU | |||||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU | |||||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Debug|Win32.ActiveCfg = Debug|Any CPU | |||||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Release|Any CPU.Build.0 = Release|Any CPU | |||||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU | |||||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Release|Mixed Platforms.Build.0 = Release|Any CPU | |||||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Release|Win32.ActiveCfg = Release|Any CPU | |||||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU | |||||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU | |||||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Debug|Win32.ActiveCfg = Debug|Any CPU | |||||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Release|Any CPU.Build.0 = Release|Any CPU | |||||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU | |||||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Release|Mixed Platforms.Build.0 = Release|Any CPU | |||||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Release|Win32.ActiveCfg = Release|Any CPU | |||||
EndGlobalSection | |||||
GlobalSection(SolutionProperties) = preSolution | |||||
HideSolutionNode = FALSE | |||||
EndGlobalSection | |||||
EndGlobal |
@@ -0,0 +1,22 @@ | |||||
| |||||
Microsoft Visual Studio Solution File, Format Version 12.00 | |||||
# Visual Studio 2013 | |||||
VisualStudioVersion = 12.0.40629.0 | |||||
MinimumVisualStudioVersion = 10.0.40219.1 | |||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StuMgmServer", "StuMgmServer\StuMgmServer.csproj", "{8FAF69C1-FEBA-49F5-A247-8FF7A5798673}" | |||||
EndProject | |||||
Global | |||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||||
Debug|Any CPU = Debug|Any CPU | |||||
Release|Any CPU = Release|Any CPU | |||||
EndGlobalSection | |||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | |||||
{8FAF69C1-FEBA-49F5-A247-8FF7A5798673}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||||
{8FAF69C1-FEBA-49F5-A247-8FF7A5798673}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||||
{8FAF69C1-FEBA-49F5-A247-8FF7A5798673}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||||
{8FAF69C1-FEBA-49F5-A247-8FF7A5798673}.Release|Any CPU.Build.0 = Release|Any CPU | |||||
EndGlobalSection | |||||
GlobalSection(SolutionProperties) = preSolution | |||||
HideSolutionNode = FALSE | |||||
EndGlobalSection | |||||
EndGlobal |
@@ -0,0 +1,20 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Windows.Forms; | |||||
namespace StuMgmServer | |||||
{ | |||||
static class Program | |||||
{ | |||||
/// <summary> | |||||
/// 应用程序的主入口点。 | |||||
/// </summary> | |||||
[STAThread] | |||||
static void Main() | |||||
{ | |||||
Application.EnableVisualStyles(); | |||||
Application.SetCompatibleTextRenderingDefault(false); | |||||
Application.Run(new Server()); | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,36 @@ | |||||
using System.Reflection; | |||||
using System.Runtime.CompilerServices; | |||||
using System.Runtime.InteropServices; | |||||
// 有关程序集的常规信息通过以下 | |||||
// 特性集控制。更改这些特性值可修改 | |||||
// 与程序集关联的信息。 | |||||
[assembly: AssemblyTitle("StuMgmServer")] | |||||
[assembly: AssemblyDescription("")] | |||||
[assembly: AssemblyConfiguration("")] | |||||
[assembly: AssemblyCompany("")] | |||||
[assembly: AssemblyProduct("StuMgmServer")] | |||||
[assembly: AssemblyCopyright("Copyright © 2021")] | |||||
[assembly: AssemblyTrademark("")] | |||||
[assembly: AssemblyCulture("")] | |||||
// 将 ComVisible 设置为 false 使此程序集中的类型 | |||||
// 对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型, | |||||
// 则将该类型上的 ComVisible 特性设置为 true。 | |||||
[assembly: ComVisible(false)] | |||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID | |||||
[assembly: Guid("cbf3a81f-7eff-4135-9b1f-63410d9b3a96")] | |||||
// 程序集的版本信息由下面四个值组成: | |||||
// | |||||
// 主版本 | |||||
// 次版本 | |||||
// 生成号 | |||||
// 修订号 | |||||
// | |||||
// 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, | |||||
// 方法是按如下所示使用“*”: | |||||
// [assembly: AssemblyVersion("1.0.*")] | |||||
[assembly: AssemblyVersion("1.0.0.0")] | |||||
[assembly: AssemblyFileVersion("1.0.0.0")] |
@@ -0,0 +1,63 @@ | |||||
//------------------------------------------------------------------------------ | |||||
// <auto-generated> | |||||
// 此代码由工具生成。 | |||||
// 运行时版本:4.0.30319.42000 | |||||
// | |||||
// 对此文件的更改可能会导致不正确的行为,并且如果 | |||||
// 重新生成代码,这些更改将会丢失。 | |||||
// </auto-generated> | |||||
//------------------------------------------------------------------------------ | |||||
namespace StuMgmServer.Properties { | |||||
using System; | |||||
/// <summary> | |||||
/// 一个强类型的资源类,用于查找本地化的字符串等。 | |||||
/// </summary> | |||||
// 此类是由 StronglyTypedResourceBuilder | |||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 | |||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen | |||||
// (以 /str 作为命令选项),或重新生成 VS 项目。 | |||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] | |||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] | |||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | |||||
internal class Resources { | |||||
private static global::System.Resources.ResourceManager resourceMan; | |||||
private static global::System.Globalization.CultureInfo resourceCulture; | |||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] | |||||
internal Resources() { | |||||
} | |||||
/// <summary> | |||||
/// 返回此类使用的缓存的 ResourceManager 实例。 | |||||
/// </summary> | |||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||||
internal static global::System.Resources.ResourceManager ResourceManager { | |||||
get { | |||||
if (object.ReferenceEquals(resourceMan, null)) { | |||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("StuMgmServer.Properties.Resources", typeof(Resources).Assembly); | |||||
resourceMan = temp; | |||||
} | |||||
return resourceMan; | |||||
} | |||||
} | |||||
/// <summary> | |||||
/// 使用此强类型资源类,为所有资源查找 | |||||
/// 重写当前线程的 CurrentUICulture 属性。 | |||||
/// </summary> | |||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||||
internal static global::System.Globalization.CultureInfo Culture { | |||||
get { | |||||
return resourceCulture; | |||||
} | |||||
set { | |||||
resourceCulture = value; | |||||
} | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,117 @@ | |||||
<?xml version="1.0" encoding="utf-8"?> | |||||
<root> | |||||
<!-- | |||||
Microsoft ResX Schema | |||||
Version 2.0 | |||||
The primary goals of this format is to allow a simple XML format | |||||
that is mostly human readable. The generation and parsing of the | |||||
various data types are done through the TypeConverter classes | |||||
associated with the data types. | |||||
Example: | |||||
... ado.net/XML headers & schema ... | |||||
<resheader name="resmimetype">text/microsoft-resx</resheader> | |||||
<resheader name="version">2.0</resheader> | |||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | |||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | |||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | |||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | |||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | |||||
<value>[base64 mime encoded serialized .NET Framework object]</value> | |||||
</data> | |||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | |||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | |||||
<comment>This is a comment</comment> | |||||
</data> | |||||
There are any number of "resheader" rows that contain simple | |||||
name/value pairs. | |||||
Each data row contains a name, and value. The row also contains a | |||||
type or mimetype. Type corresponds to a .NET class that support | |||||
text/value conversion through the TypeConverter architecture. | |||||
Classes that don't support this are serialized and stored with the | |||||
mimetype set. | |||||
The mimetype is used for serialized objects, and tells the | |||||
ResXResourceReader how to depersist the object. This is currently not | |||||
extensible. For a given mimetype the value must be set accordingly: | |||||
Note - application/x-microsoft.net.object.binary.base64 is the format | |||||
that the ResXResourceWriter will generate, however the reader can | |||||
read any of the formats listed below. | |||||
mimetype: application/x-microsoft.net.object.binary.base64 | |||||
value : The object must be serialized with | |||||
: System.Serialization.Formatters.Binary.BinaryFormatter | |||||
: and then encoded with base64 encoding. | |||||
mimetype: application/x-microsoft.net.object.soap.base64 | |||||
value : The object must be serialized with | |||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter | |||||
: and then encoded with base64 encoding. | |||||
mimetype: application/x-microsoft.net.object.bytearray.base64 | |||||
value : The object must be serialized into a byte array | |||||
: using a System.ComponentModel.TypeConverter | |||||
: and then encoded with base64 encoding. | |||||
--> | |||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | |||||
<xsd:element name="root" msdata:IsDataSet="true"> | |||||
<xsd:complexType> | |||||
<xsd:choice maxOccurs="unbounded"> | |||||
<xsd:element name="metadata"> | |||||
<xsd:complexType> | |||||
<xsd:sequence> | |||||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> | |||||
</xsd:sequence> | |||||
<xsd:attribute name="name" type="xsd:string" /> | |||||
<xsd:attribute name="type" type="xsd:string" /> | |||||
<xsd:attribute name="mimetype" type="xsd:string" /> | |||||
</xsd:complexType> | |||||
</xsd:element> | |||||
<xsd:element name="assembly"> | |||||
<xsd:complexType> | |||||
<xsd:attribute name="alias" type="xsd:string" /> | |||||
<xsd:attribute name="name" type="xsd:string" /> | |||||
</xsd:complexType> | |||||
</xsd:element> | |||||
<xsd:element name="data"> | |||||
<xsd:complexType> | |||||
<xsd:sequence> | |||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | |||||
</xsd:sequence> | |||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> | |||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | |||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | |||||
</xsd:complexType> | |||||
</xsd:element> | |||||
<xsd:element name="resheader"> | |||||
<xsd:complexType> | |||||
<xsd:sequence> | |||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||||
</xsd:sequence> | |||||
<xsd:attribute name="name" type="xsd:string" use="required" /> | |||||
</xsd:complexType> | |||||
</xsd:element> | |||||
</xsd:choice> | |||||
</xsd:complexType> | |||||
</xsd:element> | |||||
</xsd:schema> | |||||
<resheader name="resmimetype"> | |||||
<value>text/microsoft-resx</value> | |||||
</resheader> | |||||
<resheader name="version"> | |||||
<value>2.0</value> | |||||
</resheader> | |||||
<resheader name="reader"> | |||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||||
</resheader> | |||||
<resheader name="writer"> | |||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||||
</resheader> | |||||
</root> |
@@ -0,0 +1,26 @@ | |||||
//------------------------------------------------------------------------------ | |||||
// <auto-generated> | |||||
// 此代码由工具生成。 | |||||
// 运行时版本:4.0.30319.42000 | |||||
// | |||||
// 对此文件的更改可能会导致不正确的行为,并且如果 | |||||
// 重新生成代码,这些更改将会丢失。 | |||||
// </auto-generated> | |||||
//------------------------------------------------------------------------------ | |||||
namespace StuMgmServer.Properties { | |||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | |||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")] | |||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { | |||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); | |||||
public static Settings Default { | |||||
get { | |||||
return defaultInstance; | |||||
} | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,7 @@ | |||||
<?xml version='1.0' encoding='utf-8'?> | |||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)"> | |||||
<Profiles> | |||||
<Profile Name="(Default)" /> | |||||
</Profiles> | |||||
<Settings /> | |||||
</SettingsFile> |
@@ -0,0 +1,191 @@ | |||||
namespace StuMgmServer | |||||
{ | |||||
partial class Server | |||||
{ | |||||
/// <summary> | |||||
/// 必需的设计器变量。 | |||||
/// </summary> | |||||
private System.ComponentModel.IContainer components = null; | |||||
/// <summary> | |||||
/// 清理所有正在使用的资源。 | |||||
/// </summary> | |||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param> | |||||
protected override void Dispose(bool disposing) | |||||
{ | |||||
if (disposing && (components != null)) | |||||
{ | |||||
components.Dispose(); | |||||
} | |||||
base.Dispose(disposing); | |||||
} | |||||
#region Windows 窗体设计器生成的代码 | |||||
/// <summary> | |||||
/// 设计器支持所需的方法 - 不要 | |||||
/// 使用代码编辑器修改此方法的内容。 | |||||
/// </summary> | |||||
private void InitializeComponent() | |||||
{ | |||||
this.components = new System.ComponentModel.Container(); | |||||
this.tlpAll = new System.Windows.Forms.TableLayoutPanel(); | |||||
this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel(); | |||||
this.txtPort = new System.Windows.Forms.TextBox(); | |||||
this.lblSwiSta = new System.Windows.Forms.Label(); | |||||
this.btnSerSwitch = new System.Windows.Forms.Button(); | |||||
this.lblPort = new System.Windows.Forms.Label(); | |||||
this.button1 = new System.Windows.Forms.Button(); | |||||
this.richTextBox1 = new System.Windows.Forms.RichTextBox(); | |||||
this.menuStrip1 = new System.Windows.Forms.MenuStrip(); | |||||
this.tmr = new System.Windows.Forms.Timer(this.components); | |||||
this.tlpAll.SuspendLayout(); | |||||
this.tableLayoutPanel1.SuspendLayout(); | |||||
this.SuspendLayout(); | |||||
// | |||||
// tlpAll | |||||
// | |||||
this.tlpAll.ColumnCount = 4; | |||||
this.tlpAll.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 25F)); | |||||
this.tlpAll.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 25F)); | |||||
this.tlpAll.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 25F)); | |||||
this.tlpAll.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 25F)); | |||||
this.tlpAll.Controls.Add(this.tableLayoutPanel1, 0, 0); | |||||
this.tlpAll.Controls.Add(this.button1, 1, 0); | |||||
this.tlpAll.Controls.Add(this.richTextBox1, 2, 0); | |||||
this.tlpAll.Dock = System.Windows.Forms.DockStyle.Fill; | |||||
this.tlpAll.Location = new System.Drawing.Point(0, 24); | |||||
this.tlpAll.Name = "tlpAll"; | |||||
this.tlpAll.RowCount = 2; | |||||
this.tlpAll.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F)); | |||||
this.tlpAll.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F)); | |||||
this.tlpAll.Size = new System.Drawing.Size(1114, 486); | |||||
this.tlpAll.TabIndex = 0; | |||||
// | |||||
// tableLayoutPanel1 | |||||
// | |||||
this.tableLayoutPanel1.ColumnCount = 2; | |||||
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F)); | |||||
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F)); | |||||
this.tableLayoutPanel1.Controls.Add(this.txtPort, 1, 0); | |||||
this.tableLayoutPanel1.Controls.Add(this.lblSwiSta, 0, 1); | |||||
this.tableLayoutPanel1.Controls.Add(this.btnSerSwitch, 1, 1); | |||||
this.tableLayoutPanel1.Controls.Add(this.lblPort, 0, 0); | |||||
this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Top; | |||||
this.tableLayoutPanel1.Location = new System.Drawing.Point(3, 3); | |||||
this.tableLayoutPanel1.Name = "tableLayoutPanel1"; | |||||
this.tableLayoutPanel1.RowCount = 2; | |||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F)); | |||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F)); | |||||
this.tableLayoutPanel1.Size = new System.Drawing.Size(272, 100); | |||||
this.tableLayoutPanel1.TabIndex = 0; | |||||
// | |||||
// txtPort | |||||
// | |||||
this.txtPort.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right))); | |||||
this.txtPort.Font = new System.Drawing.Font("Calibri", 10.8F); | |||||
this.txtPort.Location = new System.Drawing.Point(139, 10); | |||||
this.txtPort.Name = "txtPort"; | |||||
this.txtPort.Size = new System.Drawing.Size(130, 29); | |||||
this.txtPort.TabIndex = 3; | |||||
this.txtPort.Text = "502"; | |||||
this.txtPort.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; | |||||
// | |||||
// lblSwiSta | |||||
// | |||||
this.lblSwiSta.Anchor = System.Windows.Forms.AnchorStyles.None; | |||||
this.lblSwiSta.AutoSize = true; | |||||
this.lblSwiSta.Font = new System.Drawing.Font("Calibri", 10.8F); | |||||
this.lblSwiSta.Location = new System.Drawing.Point(13, 63); | |||||
this.lblSwiSta.Name = "lblSwiSta"; | |||||
this.lblSwiSta.Size = new System.Drawing.Size(110, 23); | |||||
this.lblSwiSta.TabIndex = 1; | |||||
this.lblSwiSta.Text = "服务器状态"; | |||||
// | |||||
// btnSerSwitch | |||||
// | |||||
this.btnSerSwitch.Dock = System.Windows.Forms.DockStyle.Fill; | |||||
this.btnSerSwitch.Font = new System.Drawing.Font("Calibri", 10.8F); | |||||
this.btnSerSwitch.Location = new System.Drawing.Point(139, 53); | |||||
this.btnSerSwitch.Name = "btnSerSwitch"; | |||||
this.btnSerSwitch.Size = new System.Drawing.Size(130, 44); | |||||
this.btnSerSwitch.TabIndex = 2; | |||||
this.btnSerSwitch.Text = "开启服务器"; | |||||
this.btnSerSwitch.UseVisualStyleBackColor = true; | |||||
this.btnSerSwitch.Click += new System.EventHandler(this.btnSerSwitch_Click); | |||||
// | |||||
// lblPort | |||||
// | |||||
this.lblPort.Anchor = System.Windows.Forms.AnchorStyles.None; | |||||
this.lblPort.AutoSize = true; | |||||
this.lblPort.Font = new System.Drawing.Font("Calibri", 10.8F); | |||||
this.lblPort.Location = new System.Drawing.Point(23, 13); | |||||
this.lblPort.Name = "lblPort"; | |||||
this.lblPort.Size = new System.Drawing.Size(90, 23); | |||||
this.lblPort.TabIndex = 0; | |||||
this.lblPort.Text = "本地端口"; | |||||
// | |||||
// button1 | |||||
// | |||||
this.button1.Location = new System.Drawing.Point(281, 3); | |||||
this.button1.Name = "button1"; | |||||
this.button1.Size = new System.Drawing.Size(207, 100); | |||||
this.button1.TabIndex = 2; | |||||
this.button1.Text = "button1"; | |||||
this.button1.UseVisualStyleBackColor = true; | |||||
// | |||||
// richTextBox1 | |||||
// | |||||
this.richTextBox1.Dock = System.Windows.Forms.DockStyle.Fill; | |||||
this.richTextBox1.Location = new System.Drawing.Point(559, 3); | |||||
this.richTextBox1.Name = "richTextBox1"; | |||||
this.richTextBox1.Size = new System.Drawing.Size(272, 237); | |||||
this.richTextBox1.TabIndex = 1; | |||||
this.richTextBox1.Text = ""; | |||||
// | |||||
// menuStrip1 | |||||
// | |||||
this.menuStrip1.ImageScalingSize = new System.Drawing.Size(20, 20); | |||||
this.menuStrip1.Location = new System.Drawing.Point(0, 0); | |||||
this.menuStrip1.Name = "menuStrip1"; | |||||
this.menuStrip1.Size = new System.Drawing.Size(1114, 24); | |||||
this.menuStrip1.TabIndex = 1; | |||||
this.menuStrip1.Text = "menuStrip1"; | |||||
// | |||||
// tmr | |||||
// | |||||
this.tmr.Enabled = true; | |||||
// | |||||
// Server | |||||
// | |||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F); | |||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; | |||||
this.ClientSize = new System.Drawing.Size(1114, 510); | |||||
this.Controls.Add(this.tlpAll); | |||||
this.Controls.Add(this.menuStrip1); | |||||
this.MainMenuStrip = this.menuStrip1; | |||||
this.Name = "Server"; | |||||
this.Text = "Server"; | |||||
this.tlpAll.ResumeLayout(false); | |||||
this.tableLayoutPanel1.ResumeLayout(false); | |||||
this.tableLayoutPanel1.PerformLayout(); | |||||
this.ResumeLayout(false); | |||||
this.PerformLayout(); | |||||
} | |||||
#endregion | |||||
private System.Windows.Forms.TableLayoutPanel tlpAll; | |||||
private System.Windows.Forms.MenuStrip menuStrip1; | |||||
private System.Windows.Forms.Label lblSwiSta; | |||||
private System.Windows.Forms.RichTextBox richTextBox1; | |||||
private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1; | |||||
private System.Windows.Forms.Button btnSerSwitch; | |||||
private System.Windows.Forms.Label lblPort; | |||||
private System.Windows.Forms.TextBox txtPort; | |||||
private System.Windows.Forms.Button button1; | |||||
private System.Windows.Forms.Timer tmr; | |||||
} | |||||
} | |||||
@@ -0,0 +1,67 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.ComponentModel; | |||||
using System.Data; | |||||
using System.Drawing; | |||||
using System.Text; | |||||
using System.Threading; | |||||
using System.Windows.Forms; | |||||
namespace StuMgmServer | |||||
{ | |||||
public partial class Server : Form | |||||
{ | |||||
TcpConn tcpConn = new TcpConn(); | |||||
Thread tAccept = null; | |||||
private delegate void SetTextCallbakc(); | |||||
public Server() | |||||
{ | |||||
InitializeComponent(); | |||||
//CheckForIllegalCrossThreadCalls = false; | |||||
} | |||||
//具体要调用的方面 | |||||
private void callbakc() | |||||
{ | |||||
richTextBox1.Text += tcpConn.acceptConnection() + " Connected \n"; | |||||
richTextBox1.Text += tcpConn.acpMsg() + " Disconnected \n"; | |||||
} | |||||
private void btnSerSwitch_Click(object sender, EventArgs e) | |||||
{ | |||||
bool sFlag = tcpConn.SocketExist; | |||||
try | |||||
{ | |||||
if (sFlag == true) | |||||
tcpConn.CloseServer(); | |||||
else if (sFlag != true) | |||||
{ | |||||
tcpConn.OpenServer(Convert.ToInt16(txtPort.Text)); | |||||
//test(); | |||||
tAccept = new Thread(newTest); | |||||
tAccept.Start(); | |||||
} | |||||
} | |||||
catch (Exception ep) | |||||
{ | |||||
MessageBox.Show(ep.Message); | |||||
} | |||||
} | |||||
private void newTest() | |||||
{ | |||||
SetTextCallbakc stcb = new SetTextCallbakc(callbakc); | |||||
while (true) | |||||
{ | |||||
Invoke(stcb); | |||||
//callbakc(); | |||||
} | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,126 @@ | |||||
<?xml version="1.0" encoding="utf-8"?> | |||||
<root> | |||||
<!-- | |||||
Microsoft ResX Schema | |||||
Version 2.0 | |||||
The primary goals of this format is to allow a simple XML format | |||||
that is mostly human readable. The generation and parsing of the | |||||
various data types are done through the TypeConverter classes | |||||
associated with the data types. | |||||
Example: | |||||
... ado.net/XML headers & schema ... | |||||
<resheader name="resmimetype">text/microsoft-resx</resheader> | |||||
<resheader name="version">2.0</resheader> | |||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | |||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | |||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | |||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | |||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | |||||
<value>[base64 mime encoded serialized .NET Framework object]</value> | |||||
</data> | |||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | |||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | |||||
<comment>This is a comment</comment> | |||||
</data> | |||||
There are any number of "resheader" rows that contain simple | |||||
name/value pairs. | |||||
Each data row contains a name, and value. The row also contains a | |||||
type or mimetype. Type corresponds to a .NET class that support | |||||
text/value conversion through the TypeConverter architecture. | |||||
Classes that don't support this are serialized and stored with the | |||||
mimetype set. | |||||
The mimetype is used for serialized objects, and tells the | |||||
ResXResourceReader how to depersist the object. This is currently not | |||||
extensible. For a given mimetype the value must be set accordingly: | |||||
Note - application/x-microsoft.net.object.binary.base64 is the format | |||||
that the ResXResourceWriter will generate, however the reader can | |||||
read any of the formats listed below. | |||||
mimetype: application/x-microsoft.net.object.binary.base64 | |||||
value : The object must be serialized with | |||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter | |||||
: and then encoded with base64 encoding. | |||||
mimetype: application/x-microsoft.net.object.soap.base64 | |||||
value : The object must be serialized with | |||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter | |||||
: and then encoded with base64 encoding. | |||||
mimetype: application/x-microsoft.net.object.bytearray.base64 | |||||
value : The object must be serialized into a byte array | |||||
: using a System.ComponentModel.TypeConverter | |||||
: and then encoded with base64 encoding. | |||||
--> | |||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | |||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> | |||||
<xsd:element name="root" msdata:IsDataSet="true"> | |||||
<xsd:complexType> | |||||
<xsd:choice maxOccurs="unbounded"> | |||||
<xsd:element name="metadata"> | |||||
<xsd:complexType> | |||||
<xsd:sequence> | |||||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> | |||||
</xsd:sequence> | |||||
<xsd:attribute name="name" use="required" type="xsd:string" /> | |||||
<xsd:attribute name="type" type="xsd:string" /> | |||||
<xsd:attribute name="mimetype" type="xsd:string" /> | |||||
<xsd:attribute ref="xml:space" /> | |||||
</xsd:complexType> | |||||
</xsd:element> | |||||
<xsd:element name="assembly"> | |||||
<xsd:complexType> | |||||
<xsd:attribute name="alias" type="xsd:string" /> | |||||
<xsd:attribute name="name" type="xsd:string" /> | |||||
</xsd:complexType> | |||||
</xsd:element> | |||||
<xsd:element name="data"> | |||||
<xsd:complexType> | |||||
<xsd:sequence> | |||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | |||||
</xsd:sequence> | |||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> | |||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | |||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | |||||
<xsd:attribute ref="xml:space" /> | |||||
</xsd:complexType> | |||||
</xsd:element> | |||||
<xsd:element name="resheader"> | |||||
<xsd:complexType> | |||||
<xsd:sequence> | |||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||||
</xsd:sequence> | |||||
<xsd:attribute name="name" type="xsd:string" use="required" /> | |||||
</xsd:complexType> | |||||
</xsd:element> | |||||
</xsd:choice> | |||||
</xsd:complexType> | |||||
</xsd:element> | |||||
</xsd:schema> | |||||
<resheader name="resmimetype"> | |||||
<value>text/microsoft-resx</value> | |||||
</resheader> | |||||
<resheader name="version"> | |||||
<value>2.0</value> | |||||
</resheader> | |||||
<resheader name="reader"> | |||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||||
</resheader> | |||||
<resheader name="writer"> | |||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||||
</resheader> | |||||
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> | |||||
<value>17, 17</value> | |||||
</metadata> | |||||
<metadata name="tmr.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> | |||||
<value>159, 17</value> | |||||
</metadata> | |||||
</root> |
@@ -0,0 +1,121 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.IO; | |||||
//using System.Linq; | |||||
using System.Runtime.Serialization.Formatters.Binary; | |||||
using System.Text; | |||||
//using System.Threading.Tasks; | |||||
namespace ConsoleApplication1 | |||||
{ | |||||
#region 题目信息 | |||||
public class CourseInfo | |||||
{ | |||||
public short Id; | |||||
public short Pid; | |||||
public int Time; | |||||
public string Name; | |||||
public string Content; | |||||
} | |||||
#endregion | |||||
#region 学生题目信息一览 | |||||
[Serializable] | |||||
public enum CourseStatusEnum | |||||
{ | |||||
undo, // 未开始 | |||||
doing, // 进行中 | |||||
waiting, // 等待验收 | |||||
failed, // 验收失败 | |||||
preSharing, // 准备分享 | |||||
pass // 验收通过 | |||||
} | |||||
[Serializable] | |||||
public class CourseStatus | |||||
{ | |||||
public short CourseId; | |||||
public CourseStatusEnum Status; | |||||
} | |||||
[Serializable] | |||||
public class UserInfo | |||||
{ | |||||
public short JobId; | |||||
public string Name; | |||||
public List<CourseStatus> CourseStatus; | |||||
} | |||||
#endregion | |||||
#region 学生单题详细信息 | |||||
public class HistoryInfo | |||||
{ | |||||
DateTime Time; | |||||
string Describe; | |||||
} | |||||
public class DetailInfo | |||||
{ | |||||
public short CourseId; | |||||
public short JobId; | |||||
List<HistoryInfo> Describes; | |||||
} | |||||
#endregion | |||||
class Server | |||||
{ | |||||
//List<CourseInfo> GetCourseInfo(); | |||||
//UserInfo GetUserInfo(short jobId); | |||||
//DetailInfo GetDetailInfo(short jobId, short courseId); | |||||
public byte[] GetUser(short jobId) | |||||
{ | |||||
UserInfo info = new UserInfo(); | |||||
info.JobId = 111; | |||||
info.Name = "aaaa"; | |||||
info.CourseStatus = new List<CourseStatus>(); | |||||
CourseStatus aa = new CourseStatus(); | |||||
aa.CourseId = 222; | |||||
aa.Status = CourseStatusEnum.undo; // 做题状态 | |||||
info.CourseStatus.Add(aa); | |||||
MemoryStream ms = new MemoryStream(); | |||||
BinaryFormatter iFormatter = new BinaryFormatter(); | |||||
iFormatter.Serialize(ms, info); | |||||
byte[] buff = ms.GetBuffer(); | |||||
return buff; | |||||
} | |||||
public UserInfo Prase(byte[] bt) | |||||
{ | |||||
MemoryStream ms = new MemoryStream(bt); | |||||
BinaryFormatter iFormatter = new BinaryFormatter(); | |||||
UserInfo obj = (UserInfo)iFormatter.Deserialize(ms); | |||||
return obj; | |||||
} | |||||
} | |||||
class StudentInfo | |||||
{ | |||||
//List<CourseInfo> GetCourseInfo(); | |||||
//UserInfo GetUserInfo(short jobId); | |||||
//DetailInfo GetDetailInfo(short jobId, short courseId); | |||||
} | |||||
class Program | |||||
{ | |||||
//static void Main(string[] args) | |||||
//{ | |||||
// Server s = new Server(); | |||||
// byte[] buf = s.GetUser(0); | |||||
// UserInfo aa = s.Prase(buf); | |||||
//} | |||||
} | |||||
} |
@@ -0,0 +1,86 @@ | |||||
<?xml version="1.0" encoding="utf-8"?> | |||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | |||||
<PropertyGroup> | |||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |||||
<ProjectGuid>{8FAF69C1-FEBA-49F5-A247-8FF7A5798673}</ProjectGuid> | |||||
<OutputType>WinExe</OutputType> | |||||
<AppDesignerFolder>Properties</AppDesignerFolder> | |||||
<RootNamespace>StuMgmServer</RootNamespace> | |||||
<AssemblyName>StuMgmServer</AssemblyName> | |||||
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion> | |||||
<FileAlignment>512</FileAlignment> | |||||
<TargetFrameworkProfile /> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | |||||
<PlatformTarget>AnyCPU</PlatformTarget> | |||||
<DebugSymbols>true</DebugSymbols> | |||||
<DebugType>full</DebugType> | |||||
<Optimize>false</Optimize> | |||||
<OutputPath>bin\Debug\</OutputPath> | |||||
<DefineConstants>DEBUG;TRACE</DefineConstants> | |||||
<ErrorReport>prompt</ErrorReport> | |||||
<WarningLevel>4</WarningLevel> | |||||
</PropertyGroup> | |||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | |||||
<PlatformTarget>AnyCPU</PlatformTarget> | |||||
<DebugType>pdbonly</DebugType> | |||||
<Optimize>true</Optimize> | |||||
<OutputPath>bin\Release\</OutputPath> | |||||
<DefineConstants>TRACE</DefineConstants> | |||||
<ErrorReport>prompt</ErrorReport> | |||||
<WarningLevel>4</WarningLevel> | |||||
</PropertyGroup> | |||||
<ItemGroup> | |||||
<Reference Include="System" /> | |||||
<Reference Include="System.Data" /> | |||||
<Reference Include="System.Deployment" /> | |||||
<Reference Include="System.Drawing" /> | |||||
<Reference Include="System.Windows.Forms" /> | |||||
<Reference Include="System.Xml" /> | |||||
</ItemGroup> | |||||
<ItemGroup> | |||||
<Compile Include="Server.cs"> | |||||
<SubType>Form</SubType> | |||||
</Compile> | |||||
<Compile Include="Server.Designer.cs"> | |||||
<DependentUpon>Server.cs</DependentUpon> | |||||
</Compile> | |||||
<Compile Include="Program.cs" /> | |||||
<Compile Include="Properties\AssemblyInfo.cs" /> | |||||
<Compile Include="StuMgmSer.cs" /> | |||||
<Compile Include="TcpConn.cs" /> | |||||
<EmbeddedResource Include="Properties\Resources.resx"> | |||||
<Generator>ResXFileCodeGenerator</Generator> | |||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> | |||||
<SubType>Designer</SubType> | |||||
</EmbeddedResource> | |||||
<Compile Include="Properties\Resources.Designer.cs"> | |||||
<AutoGen>True</AutoGen> | |||||
<DependentUpon>Resources.resx</DependentUpon> | |||||
<DesignTime>True</DesignTime> | |||||
</Compile> | |||||
<EmbeddedResource Include="Server.resx"> | |||||
<DependentUpon>Server.cs</DependentUpon> | |||||
</EmbeddedResource> | |||||
<None Include="app.config" /> | |||||
<None Include="Properties\Settings.settings"> | |||||
<Generator>SettingsSingleFileGenerator</Generator> | |||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> | |||||
</None> | |||||
<Compile Include="Properties\Settings.Designer.cs"> | |||||
<AutoGen>True</AutoGen> | |||||
<DependentUpon>Settings.settings</DependentUpon> | |||||
<DesignTimeSharedInput>True</DesignTimeSharedInput> | |||||
</Compile> | |||||
</ItemGroup> | |||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | |||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | |||||
Other similar extension points exist, see Microsoft.Common.targets. | |||||
<Target Name="BeforeBuild"> | |||||
</Target> | |||||
<Target Name="AfterBuild"> | |||||
</Target> | |||||
--> | |||||
</Project> |
@@ -0,0 +1,102 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Net; | |||||
using System.Net.Sockets; | |||||
using System.Threading; | |||||
using System.Windows.Forms; | |||||
namespace StuMgmServer | |||||
{ | |||||
class TcpConn | |||||
{ | |||||
private IPEndPoint IPP = null; | |||||
private Socket socket = null; | |||||
private Socket socketClient = null; | |||||
//private Thread tAccept = null; | |||||
#region 连接状态字段 | |||||
private bool my_connect = false; | |||||
public bool Connect | |||||
{ | |||||
get { return my_connect; } | |||||
set { my_connect = value; } | |||||
} | |||||
#endregion | |||||
private bool my_SocketExist = false; | |||||
/// <summary> | |||||
/// 判断服务器开关 | |||||
/// </summary> | |||||
public bool SocketExist | |||||
{ | |||||
get { return my_SocketExist; } | |||||
private set { my_SocketExist = value; } | |||||
} | |||||
#region 开启服务器 | |||||
public void OpenServer(int port) | |||||
{ | |||||
IPP = new IPEndPoint(IPAddress.Parse("127.0.0.1"), port); | |||||
socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); | |||||
socket.Bind(IPP); | |||||
socket.Listen(0); | |||||
SocketExist = true; | |||||
} | |||||
#endregion | |||||
#region 关闭服务器 | |||||
public void CloseServer() | |||||
{ | |||||
if (socketClient != null) | |||||
socketClient.Close(); | |||||
if (socket != null) | |||||
socket.Close(); | |||||
SocketExist = false; | |||||
} | |||||
#endregion | |||||
#region 接收客户端连接 | |||||
public EndPoint acceptConnection() | |||||
{ | |||||
try | |||||
{ | |||||
socketClient = socket.Accept(); // 阻塞等待客户端连接 | |||||
return socketClient.RemoteEndPoint; | |||||
} | |||||
catch (Exception) | |||||
{ | |||||
return null; | |||||
} | |||||
} | |||||
#endregion | |||||
#region 接收数据 | |||||
public string acpMsg() | |||||
{ | |||||
byte[] arrDataRecv = new byte[1024]; // 定义接收数组 | |||||
string reEdPoint = socketClient.RemoteEndPoint.ToString(); | |||||
try | |||||
{ | |||||
int len = socketClient.Receive(arrDataRecv); | |||||
List<byte> listDataRecv = new List<byte> { }; // 定义截取列表 | |||||
return reEdPoint + " " + len.ToString(); | |||||
} | |||||
catch // 客户端断开连接 | |||||
{ | |||||
return reEdPoint; | |||||
} | |||||
finally | |||||
{ | |||||
if (socketClient != null) | |||||
socketClient.Close(); | |||||
} | |||||
} | |||||
#endregion | |||||
} | |||||
} |
@@ -0,0 +1,3 @@ | |||||
<?xml version="1.0" encoding="utf-8"?> | |||||
<configuration> | |||||
<startup><supportedRuntime version="v2.0.50727"/></startup></configuration> |