@@ -0,0 +1,63 @@ | |||
############################################################################### | |||
# Set default behavior to automatically normalize line endings. | |||
############################################################################### | |||
* text=auto | |||
############################################################################### | |||
# Set default behavior for command prompt diff. | |||
# | |||
# This is need for earlier builds of msysgit that does not have it on by | |||
# default for csharp files. | |||
# Note: This is only used by command line | |||
############################################################################### | |||
#*.cs diff=csharp | |||
############################################################################### | |||
# Set the merge driver for project and solution files | |||
# | |||
# Merging from the command prompt will add diff markers to the files if there | |||
# are conflicts (Merging from VS is not affected by the settings below, in VS | |||
# the diff markers are never inserted). Diff markers may cause the following | |||
# file extensions to fail to load in VS. An alternative would be to treat | |||
# these files as binary and thus will always conflict and require user | |||
# intervention with every merge. To do so, just uncomment the entries below | |||
############################################################################### | |||
#*.sln merge=binary | |||
#*.csproj merge=binary | |||
#*.vbproj merge=binary | |||
#*.vcxproj merge=binary | |||
#*.vcproj merge=binary | |||
#*.dbproj merge=binary | |||
#*.fsproj merge=binary | |||
#*.lsproj merge=binary | |||
#*.wixproj merge=binary | |||
#*.modelproj merge=binary | |||
#*.sqlproj merge=binary | |||
#*.wwaproj merge=binary | |||
############################################################################### | |||
# behavior for image files | |||
# | |||
# image files are treated as binary by default. | |||
############################################################################### | |||
#*.jpg binary | |||
#*.png binary | |||
#*.gif binary | |||
############################################################################### | |||
# diff behavior for common document formats | |||
# | |||
# Convert binary document formats to text before diffing them. This feature | |||
# is only available from the command line. Turn it on by uncommenting the | |||
# entries below. | |||
############################################################################### | |||
#*.doc diff=astextplain | |||
#*.DOC diff=astextplain | |||
#*.docx diff=astextplain | |||
#*.DOCX diff=astextplain | |||
#*.dot diff=astextplain | |||
#*.DOT diff=astextplain | |||
#*.pdf diff=astextplain | |||
#*.PDF diff=astextplain | |||
#*.rtf diff=astextplain | |||
#*.RTF diff=astextplain |
@@ -0,0 +1,189 @@ | |||
## Ignore Visual Studio temporary files, build results, and | |||
## files generated by popular Visual Studio add-ons. | |||
# User-specific files | |||
*.suo | |||
*.user | |||
*.sln.docstates | |||
# Build results | |||
[Dd]ebug/ | |||
[Dd]ebugPublic/ | |||
[Rr]elease/ | |||
x64/ | |||
build/ | |||
bld/ | |||
[Bb]in/ | |||
[Oo]bj/ | |||
# Roslyn cache directories | |||
*.ide/ | |||
# MSTest test Results | |||
[Tt]est[Rr]esult*/ | |||
[Bb]uild[Ll]og.* | |||
#NUNIT | |||
*.VisualState.xml | |||
TestResult.xml | |||
# Build Results of an ATL Project | |||
[Dd]ebugPS/ | |||
[Rr]eleasePS/ | |||
dlldata.c | |||
*_i.c | |||
*_p.c | |||
*_i.h | |||
*.ilk | |||
*.meta | |||
*.obj | |||
*.pch | |||
*.pdb | |||
*.pgc | |||
*.pgd | |||
*.rsp | |||
*.sbr | |||
*.tlb | |||
*.tli | |||
*.tlh | |||
*.tmp | |||
*.tmp_proj | |||
*.log | |||
*.vspscc | |||
*.vssscc | |||
.builds | |||
*.pidb | |||
*.svclog | |||
*.scc | |||
# Chutzpah Test files | |||
_Chutzpah* | |||
# Visual C++ cache files | |||
ipch/ | |||
*.aps | |||
*.ncb | |||
*.opensdf | |||
*.sdf | |||
*.cachefile | |||
# Visual Studio profiler | |||
*.psess | |||
*.vsp | |||
*.vspx | |||
# TFS 2012 Local Workspace | |||
$tf/ | |||
# Guidance Automation Toolkit | |||
*.gpState | |||
# ReSharper is a .NET coding add-in | |||
_ReSharper*/ | |||
*.[Rr]e[Ss]harper | |||
*.DotSettings.user | |||
# JustCode is a .NET coding addin-in | |||
.JustCode | |||
# TeamCity is a build add-in | |||
_TeamCity* | |||
# DotCover is a Code Coverage Tool | |||
*.dotCover | |||
# NCrunch | |||
_NCrunch_* | |||
.*crunch*.local.xml | |||
# MightyMoose | |||
*.mm.* | |||
AutoTest.Net/ | |||
# Web workbench (sass) | |||
.sass-cache/ | |||
# Installshield output folder | |||
[Ee]xpress/ | |||
# DocProject is a documentation generator add-in | |||
DocProject/buildhelp/ | |||
DocProject/Help/*.HxT | |||
DocProject/Help/*.HxC | |||
DocProject/Help/*.hhc | |||
DocProject/Help/*.hhk | |||
DocProject/Help/*.hhp | |||
DocProject/Help/Html2 | |||
DocProject/Help/html | |||
# Click-Once directory | |||
publish/ | |||
# Publish Web Output | |||
*.[Pp]ublish.xml | |||
*.azurePubxml | |||
## TODO: Comment the next line if you want to checkin your | |||
## web deploy settings but do note that will include unencrypted | |||
## passwords | |||
#*.pubxml | |||
# NuGet Packages Directory | |||
packages/* | |||
## TODO: If the tool you use requires repositories.config | |||
## uncomment the next line | |||
#!packages/repositories.config | |||
# Enable "build/" folder in the NuGet Packages folder since | |||
# NuGet packages use it for MSBuild targets. | |||
# This line needs to be after the ignore of the build folder | |||
# (and the packages folder if the line above has been uncommented) | |||
!packages/build/ | |||
# Windows Azure Build Output | |||
csx/ | |||
*.build.csdef | |||
# Windows Store app package directory | |||
AppPackages/ | |||
# Others | |||
sql/ | |||
*.Cache | |||
ClientBin/ | |||
[Ss]tyle[Cc]op.* | |||
~$* | |||
*~ | |||
*.dbmdl | |||
*.dbproj.schemaview | |||
*.pfx | |||
*.publishsettings | |||
node_modules/ | |||
# RIA/Silverlight projects | |||
Generated_Code/ | |||
# Backup & report files from converting an old project file | |||
# to a newer Visual Studio version. Backup files are not needed, | |||
# because we have git ;-) | |||
_UpgradeReport_Files/ | |||
Backup*/ | |||
UpgradeLog*.XML | |||
UpgradeLog*.htm | |||
# SQL Server files | |||
*.mdf | |||
*.ldf | |||
# Business Intelligence projects | |||
*.rdl.data | |||
*.bim.layout | |||
*.bim_*.settings | |||
# Microsoft Fakes | |||
FakesAssemblies/ | |||
# LightSwitch generated files | |||
GeneratedArtifacts/ | |||
_Pvt_Extensions/ | |||
ModelManifest.xml |
@@ -0,0 +1,44 @@ | |||
| |||
Microsoft Visual Studio Solution File, Format Version 12.00 | |||
# Visual Studio 2013 | |||
VisualStudioVersion = 12.0.40629.0 | |||
MinimumVisualStudioVersion = 10.0.40219.1 | |||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MgmSysApp", "MgmSysApp\MgmSysApp.csproj", "{8924FC9E-8A06-4971-A717-20B5371C3F9C}" | |||
EndProject | |||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MyStuMgmSysLib", "MyStuMgmSysLib\MyStuMgmSysLib.csproj", "{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}" | |||
EndProject | |||
Global | |||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||
Debug|Any CPU = Debug|Any CPU | |||
Debug|Mixed Platforms = Debug|Mixed Platforms | |||
Debug|Win32 = Debug|Win32 | |||
Release|Any CPU = Release|Any CPU | |||
Release|Mixed Platforms = Release|Mixed Platforms | |||
Release|Win32 = Release|Win32 | |||
EndGlobalSection | |||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | |||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU | |||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU | |||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Debug|Win32.ActiveCfg = Debug|Any CPU | |||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Release|Any CPU.Build.0 = Release|Any CPU | |||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU | |||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Release|Mixed Platforms.Build.0 = Release|Any CPU | |||
{8924FC9E-8A06-4971-A717-20B5371C3F9C}.Release|Win32.ActiveCfg = Release|Any CPU | |||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU | |||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU | |||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Debug|Win32.ActiveCfg = Debug|Any CPU | |||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Release|Any CPU.Build.0 = Release|Any CPU | |||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU | |||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Release|Mixed Platforms.Build.0 = Release|Any CPU | |||
{3AA339B4-AD71-4674-8BBE-FDD69F963AE8}.Release|Win32.ActiveCfg = Release|Any CPU | |||
EndGlobalSection | |||
GlobalSection(SolutionProperties) = preSolution | |||
HideSolutionNode = FALSE | |||
EndGlobalSection | |||
EndGlobal |
@@ -0,0 +1,22 @@ | |||
| |||
Microsoft Visual Studio Solution File, Format Version 12.00 | |||
# Visual Studio 2013 | |||
VisualStudioVersion = 12.0.40629.0 | |||
MinimumVisualStudioVersion = 10.0.40219.1 | |||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StuMgmServer", "StuMgmServer\StuMgmServer.csproj", "{8FAF69C1-FEBA-49F5-A247-8FF7A5798673}" | |||
EndProject | |||
Global | |||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||
Debug|Any CPU = Debug|Any CPU | |||
Release|Any CPU = Release|Any CPU | |||
EndGlobalSection | |||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | |||
{8FAF69C1-FEBA-49F5-A247-8FF7A5798673}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||
{8FAF69C1-FEBA-49F5-A247-8FF7A5798673}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||
{8FAF69C1-FEBA-49F5-A247-8FF7A5798673}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||
{8FAF69C1-FEBA-49F5-A247-8FF7A5798673}.Release|Any CPU.Build.0 = Release|Any CPU | |||
EndGlobalSection | |||
GlobalSection(SolutionProperties) = preSolution | |||
HideSolutionNode = FALSE | |||
EndGlobalSection | |||
EndGlobal |
@@ -0,0 +1,20 @@ | |||
using System; | |||
using System.Collections.Generic; | |||
using System.Windows.Forms; | |||
namespace StuMgmServer | |||
{ | |||
static class Program | |||
{ | |||
/// <summary> | |||
/// 应用程序的主入口点。 | |||
/// </summary> | |||
[STAThread] | |||
static void Main() | |||
{ | |||
Application.EnableVisualStyles(); | |||
Application.SetCompatibleTextRenderingDefault(false); | |||
Application.Run(new Server()); | |||
} | |||
} | |||
} |
@@ -0,0 +1,36 @@ | |||
using System.Reflection; | |||
using System.Runtime.CompilerServices; | |||
using System.Runtime.InteropServices; | |||
// 有关程序集的常规信息通过以下 | |||
// 特性集控制。更改这些特性值可修改 | |||
// 与程序集关联的信息。 | |||
[assembly: AssemblyTitle("StuMgmServer")] | |||
[assembly: AssemblyDescription("")] | |||
[assembly: AssemblyConfiguration("")] | |||
[assembly: AssemblyCompany("")] | |||
[assembly: AssemblyProduct("StuMgmServer")] | |||
[assembly: AssemblyCopyright("Copyright © 2021")] | |||
[assembly: AssemblyTrademark("")] | |||
[assembly: AssemblyCulture("")] | |||
// 将 ComVisible 设置为 false 使此程序集中的类型 | |||
// 对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型, | |||
// 则将该类型上的 ComVisible 特性设置为 true。 | |||
[assembly: ComVisible(false)] | |||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID | |||
[assembly: Guid("cbf3a81f-7eff-4135-9b1f-63410d9b3a96")] | |||
// 程序集的版本信息由下面四个值组成: | |||
// | |||
// 主版本 | |||
// 次版本 | |||
// 生成号 | |||
// 修订号 | |||
// | |||
// 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, | |||
// 方法是按如下所示使用“*”: | |||
// [assembly: AssemblyVersion("1.0.*")] | |||
[assembly: AssemblyVersion("1.0.0.0")] | |||
[assembly: AssemblyFileVersion("1.0.0.0")] |
@@ -0,0 +1,63 @@ | |||
//------------------------------------------------------------------------------ | |||
// <auto-generated> | |||
// 此代码由工具生成。 | |||
// 运行时版本:4.0.30319.42000 | |||
// | |||
// 对此文件的更改可能会导致不正确的行为,并且如果 | |||
// 重新生成代码,这些更改将会丢失。 | |||
// </auto-generated> | |||
//------------------------------------------------------------------------------ | |||
namespace StuMgmServer.Properties { | |||
using System; | |||
/// <summary> | |||
/// 一个强类型的资源类,用于查找本地化的字符串等。 | |||
/// </summary> | |||
// 此类是由 StronglyTypedResourceBuilder | |||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 | |||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen | |||
// (以 /str 作为命令选项),或重新生成 VS 项目。 | |||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] | |||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] | |||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | |||
internal class Resources { | |||
private static global::System.Resources.ResourceManager resourceMan; | |||
private static global::System.Globalization.CultureInfo resourceCulture; | |||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] | |||
internal Resources() { | |||
} | |||
/// <summary> | |||
/// 返回此类使用的缓存的 ResourceManager 实例。 | |||
/// </summary> | |||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||
internal static global::System.Resources.ResourceManager ResourceManager { | |||
get { | |||
if (object.ReferenceEquals(resourceMan, null)) { | |||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("StuMgmServer.Properties.Resources", typeof(Resources).Assembly); | |||
resourceMan = temp; | |||
} | |||
return resourceMan; | |||
} | |||
} | |||
/// <summary> | |||
/// 使用此强类型资源类,为所有资源查找 | |||
/// 重写当前线程的 CurrentUICulture 属性。 | |||
/// </summary> | |||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||
internal static global::System.Globalization.CultureInfo Culture { | |||
get { | |||
return resourceCulture; | |||
} | |||
set { | |||
resourceCulture = value; | |||
} | |||
} | |||
} | |||
} |
@@ -0,0 +1,117 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<root> | |||
<!-- | |||
Microsoft ResX Schema | |||
Version 2.0 | |||
The primary goals of this format is to allow a simple XML format | |||
that is mostly human readable. The generation and parsing of the | |||
various data types are done through the TypeConverter classes | |||
associated with the data types. | |||
Example: | |||
... ado.net/XML headers & schema ... | |||
<resheader name="resmimetype">text/microsoft-resx</resheader> | |||
<resheader name="version">2.0</resheader> | |||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | |||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | |||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | |||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | |||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | |||
<value>[base64 mime encoded serialized .NET Framework object]</value> | |||
</data> | |||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | |||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | |||
<comment>This is a comment</comment> | |||
</data> | |||
There are any number of "resheader" rows that contain simple | |||
name/value pairs. | |||
Each data row contains a name, and value. The row also contains a | |||
type or mimetype. Type corresponds to a .NET class that support | |||
text/value conversion through the TypeConverter architecture. | |||
Classes that don't support this are serialized and stored with the | |||
mimetype set. | |||
The mimetype is used for serialized objects, and tells the | |||
ResXResourceReader how to depersist the object. This is currently not | |||
extensible. For a given mimetype the value must be set accordingly: | |||
Note - application/x-microsoft.net.object.binary.base64 is the format | |||
that the ResXResourceWriter will generate, however the reader can | |||
read any of the formats listed below. | |||
mimetype: application/x-microsoft.net.object.binary.base64 | |||
value : The object must be serialized with | |||
: System.Serialization.Formatters.Binary.BinaryFormatter | |||
: and then encoded with base64 encoding. | |||
mimetype: application/x-microsoft.net.object.soap.base64 | |||
value : The object must be serialized with | |||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter | |||
: and then encoded with base64 encoding. | |||
mimetype: application/x-microsoft.net.object.bytearray.base64 | |||
value : The object must be serialized into a byte array | |||
: using a System.ComponentModel.TypeConverter | |||
: and then encoded with base64 encoding. | |||
--> | |||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | |||
<xsd:element name="root" msdata:IsDataSet="true"> | |||
<xsd:complexType> | |||
<xsd:choice maxOccurs="unbounded"> | |||
<xsd:element name="metadata"> | |||
<xsd:complexType> | |||
<xsd:sequence> | |||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> | |||
</xsd:sequence> | |||
<xsd:attribute name="name" type="xsd:string" /> | |||
<xsd:attribute name="type" type="xsd:string" /> | |||
<xsd:attribute name="mimetype" type="xsd:string" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
<xsd:element name="assembly"> | |||
<xsd:complexType> | |||
<xsd:attribute name="alias" type="xsd:string" /> | |||
<xsd:attribute name="name" type="xsd:string" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
<xsd:element name="data"> | |||
<xsd:complexType> | |||
<xsd:sequence> | |||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | |||
</xsd:sequence> | |||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> | |||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | |||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
<xsd:element name="resheader"> | |||
<xsd:complexType> | |||
<xsd:sequence> | |||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
</xsd:sequence> | |||
<xsd:attribute name="name" type="xsd:string" use="required" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
</xsd:choice> | |||
</xsd:complexType> | |||
</xsd:element> | |||
</xsd:schema> | |||
<resheader name="resmimetype"> | |||
<value>text/microsoft-resx</value> | |||
</resheader> | |||
<resheader name="version"> | |||
<value>2.0</value> | |||
</resheader> | |||
<resheader name="reader"> | |||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
</resheader> | |||
<resheader name="writer"> | |||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
</resheader> | |||
</root> |
@@ -0,0 +1,26 @@ | |||
//------------------------------------------------------------------------------ | |||
// <auto-generated> | |||
// 此代码由工具生成。 | |||
// 运行时版本:4.0.30319.42000 | |||
// | |||
// 对此文件的更改可能会导致不正确的行为,并且如果 | |||
// 重新生成代码,这些更改将会丢失。 | |||
// </auto-generated> | |||
//------------------------------------------------------------------------------ | |||
namespace StuMgmServer.Properties { | |||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | |||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")] | |||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { | |||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); | |||
public static Settings Default { | |||
get { | |||
return defaultInstance; | |||
} | |||
} | |||
} | |||
} |
@@ -0,0 +1,7 @@ | |||
<?xml version='1.0' encoding='utf-8'?> | |||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)"> | |||
<Profiles> | |||
<Profile Name="(Default)" /> | |||
</Profiles> | |||
<Settings /> | |||
</SettingsFile> |
@@ -0,0 +1,191 @@ | |||
namespace StuMgmServer | |||
{ | |||
partial class Server | |||
{ | |||
/// <summary> | |||
/// 必需的设计器变量。 | |||
/// </summary> | |||
private System.ComponentModel.IContainer components = null; | |||
/// <summary> | |||
/// 清理所有正在使用的资源。 | |||
/// </summary> | |||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param> | |||
protected override void Dispose(bool disposing) | |||
{ | |||
if (disposing && (components != null)) | |||
{ | |||
components.Dispose(); | |||
} | |||
base.Dispose(disposing); | |||
} | |||
#region Windows 窗体设计器生成的代码 | |||
/// <summary> | |||
/// 设计器支持所需的方法 - 不要 | |||
/// 使用代码编辑器修改此方法的内容。 | |||
/// </summary> | |||
private void InitializeComponent() | |||
{ | |||
this.components = new System.ComponentModel.Container(); | |||
this.tlpAll = new System.Windows.Forms.TableLayoutPanel(); | |||
this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel(); | |||
this.txtPort = new System.Windows.Forms.TextBox(); | |||
this.lblSwiSta = new System.Windows.Forms.Label(); | |||
this.btnSerSwitch = new System.Windows.Forms.Button(); | |||
this.lblPort = new System.Windows.Forms.Label(); | |||
this.button1 = new System.Windows.Forms.Button(); | |||
this.richTextBox1 = new System.Windows.Forms.RichTextBox(); | |||
this.menuStrip1 = new System.Windows.Forms.MenuStrip(); | |||
this.tmr = new System.Windows.Forms.Timer(this.components); | |||
this.tlpAll.SuspendLayout(); | |||
this.tableLayoutPanel1.SuspendLayout(); | |||
this.SuspendLayout(); | |||
// | |||
// tlpAll | |||
// | |||
this.tlpAll.ColumnCount = 4; | |||
this.tlpAll.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 25F)); | |||
this.tlpAll.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 25F)); | |||
this.tlpAll.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 25F)); | |||
this.tlpAll.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 25F)); | |||
this.tlpAll.Controls.Add(this.tableLayoutPanel1, 0, 0); | |||
this.tlpAll.Controls.Add(this.button1, 1, 0); | |||
this.tlpAll.Controls.Add(this.richTextBox1, 2, 0); | |||
this.tlpAll.Dock = System.Windows.Forms.DockStyle.Fill; | |||
this.tlpAll.Location = new System.Drawing.Point(0, 24); | |||
this.tlpAll.Name = "tlpAll"; | |||
this.tlpAll.RowCount = 2; | |||
this.tlpAll.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F)); | |||
this.tlpAll.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F)); | |||
this.tlpAll.Size = new System.Drawing.Size(1114, 486); | |||
this.tlpAll.TabIndex = 0; | |||
// | |||
// tableLayoutPanel1 | |||
// | |||
this.tableLayoutPanel1.ColumnCount = 2; | |||
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F)); | |||
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F)); | |||
this.tableLayoutPanel1.Controls.Add(this.txtPort, 1, 0); | |||
this.tableLayoutPanel1.Controls.Add(this.lblSwiSta, 0, 1); | |||
this.tableLayoutPanel1.Controls.Add(this.btnSerSwitch, 1, 1); | |||
this.tableLayoutPanel1.Controls.Add(this.lblPort, 0, 0); | |||
this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Top; | |||
this.tableLayoutPanel1.Location = new System.Drawing.Point(3, 3); | |||
this.tableLayoutPanel1.Name = "tableLayoutPanel1"; | |||
this.tableLayoutPanel1.RowCount = 2; | |||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F)); | |||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F)); | |||
this.tableLayoutPanel1.Size = new System.Drawing.Size(272, 100); | |||
this.tableLayoutPanel1.TabIndex = 0; | |||
// | |||
// txtPort | |||
// | |||
this.txtPort.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right))); | |||
this.txtPort.Font = new System.Drawing.Font("Calibri", 10.8F); | |||
this.txtPort.Location = new System.Drawing.Point(139, 10); | |||
this.txtPort.Name = "txtPort"; | |||
this.txtPort.Size = new System.Drawing.Size(130, 29); | |||
this.txtPort.TabIndex = 3; | |||
this.txtPort.Text = "502"; | |||
this.txtPort.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; | |||
// | |||
// lblSwiSta | |||
// | |||
this.lblSwiSta.Anchor = System.Windows.Forms.AnchorStyles.None; | |||
this.lblSwiSta.AutoSize = true; | |||
this.lblSwiSta.Font = new System.Drawing.Font("Calibri", 10.8F); | |||
this.lblSwiSta.Location = new System.Drawing.Point(13, 63); | |||
this.lblSwiSta.Name = "lblSwiSta"; | |||
this.lblSwiSta.Size = new System.Drawing.Size(110, 23); | |||
this.lblSwiSta.TabIndex = 1; | |||
this.lblSwiSta.Text = "服务器状态"; | |||
// | |||
// btnSerSwitch | |||
// | |||
this.btnSerSwitch.Dock = System.Windows.Forms.DockStyle.Fill; | |||
this.btnSerSwitch.Font = new System.Drawing.Font("Calibri", 10.8F); | |||
this.btnSerSwitch.Location = new System.Drawing.Point(139, 53); | |||
this.btnSerSwitch.Name = "btnSerSwitch"; | |||
this.btnSerSwitch.Size = new System.Drawing.Size(130, 44); | |||
this.btnSerSwitch.TabIndex = 2; | |||
this.btnSerSwitch.Text = "开启服务器"; | |||
this.btnSerSwitch.UseVisualStyleBackColor = true; | |||
this.btnSerSwitch.Click += new System.EventHandler(this.btnSerSwitch_Click); | |||
// | |||
// lblPort | |||
// | |||
this.lblPort.Anchor = System.Windows.Forms.AnchorStyles.None; | |||
this.lblPort.AutoSize = true; | |||
this.lblPort.Font = new System.Drawing.Font("Calibri", 10.8F); | |||
this.lblPort.Location = new System.Drawing.Point(23, 13); | |||
this.lblPort.Name = "lblPort"; | |||
this.lblPort.Size = new System.Drawing.Size(90, 23); | |||
this.lblPort.TabIndex = 0; | |||
this.lblPort.Text = "本地端口"; | |||
// | |||
// button1 | |||
// | |||
this.button1.Location = new System.Drawing.Point(281, 3); | |||
this.button1.Name = "button1"; | |||
this.button1.Size = new System.Drawing.Size(207, 100); | |||
this.button1.TabIndex = 2; | |||
this.button1.Text = "button1"; | |||
this.button1.UseVisualStyleBackColor = true; | |||
// | |||
// richTextBox1 | |||
// | |||
this.richTextBox1.Dock = System.Windows.Forms.DockStyle.Fill; | |||
this.richTextBox1.Location = new System.Drawing.Point(559, 3); | |||
this.richTextBox1.Name = "richTextBox1"; | |||
this.richTextBox1.Size = new System.Drawing.Size(272, 237); | |||
this.richTextBox1.TabIndex = 1; | |||
this.richTextBox1.Text = ""; | |||
// | |||
// menuStrip1 | |||
// | |||
this.menuStrip1.ImageScalingSize = new System.Drawing.Size(20, 20); | |||
this.menuStrip1.Location = new System.Drawing.Point(0, 0); | |||
this.menuStrip1.Name = "menuStrip1"; | |||
this.menuStrip1.Size = new System.Drawing.Size(1114, 24); | |||
this.menuStrip1.TabIndex = 1; | |||
this.menuStrip1.Text = "menuStrip1"; | |||
// | |||
// tmr | |||
// | |||
this.tmr.Enabled = true; | |||
// | |||
// Server | |||
// | |||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F); | |||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; | |||
this.ClientSize = new System.Drawing.Size(1114, 510); | |||
this.Controls.Add(this.tlpAll); | |||
this.Controls.Add(this.menuStrip1); | |||
this.MainMenuStrip = this.menuStrip1; | |||
this.Name = "Server"; | |||
this.Text = "Server"; | |||
this.tlpAll.ResumeLayout(false); | |||
this.tableLayoutPanel1.ResumeLayout(false); | |||
this.tableLayoutPanel1.PerformLayout(); | |||
this.ResumeLayout(false); | |||
this.PerformLayout(); | |||
} | |||
#endregion | |||
private System.Windows.Forms.TableLayoutPanel tlpAll; | |||
private System.Windows.Forms.MenuStrip menuStrip1; | |||
private System.Windows.Forms.Label lblSwiSta; | |||
private System.Windows.Forms.RichTextBox richTextBox1; | |||
private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1; | |||
private System.Windows.Forms.Button btnSerSwitch; | |||
private System.Windows.Forms.Label lblPort; | |||
private System.Windows.Forms.TextBox txtPort; | |||
private System.Windows.Forms.Button button1; | |||
private System.Windows.Forms.Timer tmr; | |||
} | |||
} | |||
@@ -0,0 +1,67 @@ | |||
using System; | |||
using System.Collections.Generic; | |||
using System.ComponentModel; | |||
using System.Data; | |||
using System.Drawing; | |||
using System.Text; | |||
using System.Threading; | |||
using System.Windows.Forms; | |||
namespace StuMgmServer | |||
{ | |||
public partial class Server : Form | |||
{ | |||
TcpConn tcpConn = new TcpConn(); | |||
Thread tAccept = null; | |||
private delegate void SetTextCallbakc(); | |||
public Server() | |||
{ | |||
InitializeComponent(); | |||
//CheckForIllegalCrossThreadCalls = false; | |||
} | |||
//具体要调用的方面 | |||
private void callbakc() | |||
{ | |||
richTextBox1.Text += tcpConn.acceptConnection() + " Connected \n"; | |||
richTextBox1.Text += tcpConn.acpMsg() + " Disconnected \n"; | |||
} | |||
private void btnSerSwitch_Click(object sender, EventArgs e) | |||
{ | |||
bool sFlag = tcpConn.SocketExist; | |||
try | |||
{ | |||
if (sFlag == true) | |||
tcpConn.CloseServer(); | |||
else if (sFlag != true) | |||
{ | |||
tcpConn.OpenServer(Convert.ToInt16(txtPort.Text)); | |||
//test(); | |||
tAccept = new Thread(newTest); | |||
tAccept.Start(); | |||
} | |||
} | |||
catch (Exception ep) | |||
{ | |||
MessageBox.Show(ep.Message); | |||
} | |||
} | |||
private void newTest() | |||
{ | |||
SetTextCallbakc stcb = new SetTextCallbakc(callbakc); | |||
while (true) | |||
{ | |||
Invoke(stcb); | |||
//callbakc(); | |||
} | |||
} | |||
} | |||
} |
@@ -0,0 +1,126 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<root> | |||
<!-- | |||
Microsoft ResX Schema | |||
Version 2.0 | |||
The primary goals of this format is to allow a simple XML format | |||
that is mostly human readable. The generation and parsing of the | |||
various data types are done through the TypeConverter classes | |||
associated with the data types. | |||
Example: | |||
... ado.net/XML headers & schema ... | |||
<resheader name="resmimetype">text/microsoft-resx</resheader> | |||
<resheader name="version">2.0</resheader> | |||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | |||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | |||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | |||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | |||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | |||
<value>[base64 mime encoded serialized .NET Framework object]</value> | |||
</data> | |||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | |||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | |||
<comment>This is a comment</comment> | |||
</data> | |||
There are any number of "resheader" rows that contain simple | |||
name/value pairs. | |||
Each data row contains a name, and value. The row also contains a | |||
type or mimetype. Type corresponds to a .NET class that support | |||
text/value conversion through the TypeConverter architecture. | |||
Classes that don't support this are serialized and stored with the | |||
mimetype set. | |||
The mimetype is used for serialized objects, and tells the | |||
ResXResourceReader how to depersist the object. This is currently not | |||
extensible. For a given mimetype the value must be set accordingly: | |||
Note - application/x-microsoft.net.object.binary.base64 is the format | |||
that the ResXResourceWriter will generate, however the reader can | |||
read any of the formats listed below. | |||
mimetype: application/x-microsoft.net.object.binary.base64 | |||
value : The object must be serialized with | |||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter | |||
: and then encoded with base64 encoding. | |||
mimetype: application/x-microsoft.net.object.soap.base64 | |||
value : The object must be serialized with | |||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter | |||
: and then encoded with base64 encoding. | |||
mimetype: application/x-microsoft.net.object.bytearray.base64 | |||
value : The object must be serialized into a byte array | |||
: using a System.ComponentModel.TypeConverter | |||
: and then encoded with base64 encoding. | |||
--> | |||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | |||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> | |||
<xsd:element name="root" msdata:IsDataSet="true"> | |||
<xsd:complexType> | |||
<xsd:choice maxOccurs="unbounded"> | |||
<xsd:element name="metadata"> | |||
<xsd:complexType> | |||
<xsd:sequence> | |||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> | |||
</xsd:sequence> | |||
<xsd:attribute name="name" use="required" type="xsd:string" /> | |||
<xsd:attribute name="type" type="xsd:string" /> | |||
<xsd:attribute name="mimetype" type="xsd:string" /> | |||
<xsd:attribute ref="xml:space" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
<xsd:element name="assembly"> | |||
<xsd:complexType> | |||
<xsd:attribute name="alias" type="xsd:string" /> | |||
<xsd:attribute name="name" type="xsd:string" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
<xsd:element name="data"> | |||
<xsd:complexType> | |||
<xsd:sequence> | |||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | |||
</xsd:sequence> | |||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> | |||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | |||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | |||
<xsd:attribute ref="xml:space" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
<xsd:element name="resheader"> | |||
<xsd:complexType> | |||
<xsd:sequence> | |||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
</xsd:sequence> | |||
<xsd:attribute name="name" type="xsd:string" use="required" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
</xsd:choice> | |||
</xsd:complexType> | |||
</xsd:element> | |||
</xsd:schema> | |||
<resheader name="resmimetype"> | |||
<value>text/microsoft-resx</value> | |||
</resheader> | |||
<resheader name="version"> | |||
<value>2.0</value> | |||
</resheader> | |||
<resheader name="reader"> | |||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
</resheader> | |||
<resheader name="writer"> | |||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
</resheader> | |||
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> | |||
<value>17, 17</value> | |||
</metadata> | |||
<metadata name="tmr.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> | |||
<value>159, 17</value> | |||
</metadata> | |||
</root> |
@@ -0,0 +1,121 @@ | |||
using System; | |||
using System.Collections.Generic; | |||
using System.IO; | |||
//using System.Linq; | |||
using System.Runtime.Serialization.Formatters.Binary; | |||
using System.Text; | |||
//using System.Threading.Tasks; | |||
namespace ConsoleApplication1 | |||
{ | |||
#region 题目信息 | |||
public class CourseInfo | |||
{ | |||
public short Id; | |||
public short Pid; | |||
public int Time; | |||
public string Name; | |||
public string Content; | |||
} | |||
#endregion | |||
#region 学生题目信息一览 | |||
[Serializable] | |||
public enum CourseStatusEnum | |||
{ | |||
undo, // 未开始 | |||
doing, // 进行中 | |||
waiting, // 等待验收 | |||
failed, // 验收失败 | |||
preSharing, // 准备分享 | |||
pass // 验收通过 | |||
} | |||
[Serializable] | |||
public class CourseStatus | |||
{ | |||
public short CourseId; | |||
public CourseStatusEnum Status; | |||
} | |||
[Serializable] | |||
public class UserInfo | |||
{ | |||
public short JobId; | |||
public string Name; | |||
public List<CourseStatus> CourseStatus; | |||
} | |||
#endregion | |||
#region 学生单题详细信息 | |||
public class HistoryInfo | |||
{ | |||
DateTime Time; | |||
string Describe; | |||
} | |||
public class DetailInfo | |||
{ | |||
public short CourseId; | |||
public short JobId; | |||
List<HistoryInfo> Describes; | |||
} | |||
#endregion | |||
class Server | |||
{ | |||
//List<CourseInfo> GetCourseInfo(); | |||
//UserInfo GetUserInfo(short jobId); | |||
//DetailInfo GetDetailInfo(short jobId, short courseId); | |||
public byte[] GetUser(short jobId) | |||
{ | |||
UserInfo info = new UserInfo(); | |||
info.JobId = 111; | |||
info.Name = "aaaa"; | |||
info.CourseStatus = new List<CourseStatus>(); | |||
CourseStatus aa = new CourseStatus(); | |||
aa.CourseId = 222; | |||
aa.Status = CourseStatusEnum.undo; // 做题状态 | |||
info.CourseStatus.Add(aa); | |||
MemoryStream ms = new MemoryStream(); | |||
BinaryFormatter iFormatter = new BinaryFormatter(); | |||
iFormatter.Serialize(ms, info); | |||
byte[] buff = ms.GetBuffer(); | |||
return buff; | |||
} | |||
public UserInfo Prase(byte[] bt) | |||
{ | |||
MemoryStream ms = new MemoryStream(bt); | |||
BinaryFormatter iFormatter = new BinaryFormatter(); | |||
UserInfo obj = (UserInfo)iFormatter.Deserialize(ms); | |||
return obj; | |||
} | |||
} | |||
class StudentInfo | |||
{ | |||
//List<CourseInfo> GetCourseInfo(); | |||
//UserInfo GetUserInfo(short jobId); | |||
//DetailInfo GetDetailInfo(short jobId, short courseId); | |||
} | |||
class Program | |||
{ | |||
//static void Main(string[] args) | |||
//{ | |||
// Server s = new Server(); | |||
// byte[] buf = s.GetUser(0); | |||
// UserInfo aa = s.Prase(buf); | |||
//} | |||
} | |||
} |
@@ -0,0 +1,86 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | |||
<PropertyGroup> | |||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |||
<ProjectGuid>{8FAF69C1-FEBA-49F5-A247-8FF7A5798673}</ProjectGuid> | |||
<OutputType>WinExe</OutputType> | |||
<AppDesignerFolder>Properties</AppDesignerFolder> | |||
<RootNamespace>StuMgmServer</RootNamespace> | |||
<AssemblyName>StuMgmServer</AssemblyName> | |||
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion> | |||
<FileAlignment>512</FileAlignment> | |||
<TargetFrameworkProfile /> | |||
</PropertyGroup> | |||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | |||
<PlatformTarget>AnyCPU</PlatformTarget> | |||
<DebugSymbols>true</DebugSymbols> | |||
<DebugType>full</DebugType> | |||
<Optimize>false</Optimize> | |||
<OutputPath>bin\Debug\</OutputPath> | |||
<DefineConstants>DEBUG;TRACE</DefineConstants> | |||
<ErrorReport>prompt</ErrorReport> | |||
<WarningLevel>4</WarningLevel> | |||
</PropertyGroup> | |||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | |||
<PlatformTarget>AnyCPU</PlatformTarget> | |||
<DebugType>pdbonly</DebugType> | |||
<Optimize>true</Optimize> | |||
<OutputPath>bin\Release\</OutputPath> | |||
<DefineConstants>TRACE</DefineConstants> | |||
<ErrorReport>prompt</ErrorReport> | |||
<WarningLevel>4</WarningLevel> | |||
</PropertyGroup> | |||
<ItemGroup> | |||
<Reference Include="System" /> | |||
<Reference Include="System.Data" /> | |||
<Reference Include="System.Deployment" /> | |||
<Reference Include="System.Drawing" /> | |||
<Reference Include="System.Windows.Forms" /> | |||
<Reference Include="System.Xml" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<Compile Include="Server.cs"> | |||
<SubType>Form</SubType> | |||
</Compile> | |||
<Compile Include="Server.Designer.cs"> | |||
<DependentUpon>Server.cs</DependentUpon> | |||
</Compile> | |||
<Compile Include="Program.cs" /> | |||
<Compile Include="Properties\AssemblyInfo.cs" /> | |||
<Compile Include="StuMgmSer.cs" /> | |||
<Compile Include="TcpConn.cs" /> | |||
<EmbeddedResource Include="Properties\Resources.resx"> | |||
<Generator>ResXFileCodeGenerator</Generator> | |||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> | |||
<SubType>Designer</SubType> | |||
</EmbeddedResource> | |||
<Compile Include="Properties\Resources.Designer.cs"> | |||
<AutoGen>True</AutoGen> | |||
<DependentUpon>Resources.resx</DependentUpon> | |||
<DesignTime>True</DesignTime> | |||
</Compile> | |||
<EmbeddedResource Include="Server.resx"> | |||
<DependentUpon>Server.cs</DependentUpon> | |||
</EmbeddedResource> | |||
<None Include="app.config" /> | |||
<None Include="Properties\Settings.settings"> | |||
<Generator>SettingsSingleFileGenerator</Generator> | |||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> | |||
</None> | |||
<Compile Include="Properties\Settings.Designer.cs"> | |||
<AutoGen>True</AutoGen> | |||
<DependentUpon>Settings.settings</DependentUpon> | |||
<DesignTimeSharedInput>True</DesignTimeSharedInput> | |||
</Compile> | |||
</ItemGroup> | |||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | |||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | |||
Other similar extension points exist, see Microsoft.Common.targets. | |||
<Target Name="BeforeBuild"> | |||
</Target> | |||
<Target Name="AfterBuild"> | |||
</Target> | |||
--> | |||
</Project> |
@@ -0,0 +1,102 @@ | |||
using System; | |||
using System.Collections.Generic; | |||
using System.Net; | |||
using System.Net.Sockets; | |||
using System.Threading; | |||
using System.Windows.Forms; | |||
namespace StuMgmServer | |||
{ | |||
class TcpConn | |||
{ | |||
private IPEndPoint IPP = null; | |||
private Socket socket = null; | |||
private Socket socketClient = null; | |||
//private Thread tAccept = null; | |||
#region 连接状态字段 | |||
private bool my_connect = false; | |||
public bool Connect | |||
{ | |||
get { return my_connect; } | |||
set { my_connect = value; } | |||
} | |||
#endregion | |||
private bool my_SocketExist = false; | |||
/// <summary> | |||
/// 判断服务器开关 | |||
/// </summary> | |||
public bool SocketExist | |||
{ | |||
get { return my_SocketExist; } | |||
private set { my_SocketExist = value; } | |||
} | |||
#region 开启服务器 | |||
public void OpenServer(int port) | |||
{ | |||
IPP = new IPEndPoint(IPAddress.Parse("127.0.0.1"), port); | |||
socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); | |||
socket.Bind(IPP); | |||
socket.Listen(0); | |||
SocketExist = true; | |||
} | |||
#endregion | |||
#region 关闭服务器 | |||
public void CloseServer() | |||
{ | |||
if (socketClient != null) | |||
socketClient.Close(); | |||
if (socket != null) | |||
socket.Close(); | |||
SocketExist = false; | |||
} | |||
#endregion | |||
#region 接收客户端连接 | |||
public EndPoint acceptConnection() | |||
{ | |||
try | |||
{ | |||
socketClient = socket.Accept(); // 阻塞等待客户端连接 | |||
return socketClient.RemoteEndPoint; | |||
} | |||
catch (Exception) | |||
{ | |||
return null; | |||
} | |||
} | |||
#endregion | |||
#region 接收数据 | |||
public string acpMsg() | |||
{ | |||
byte[] arrDataRecv = new byte[1024]; // 定义接收数组 | |||
string reEdPoint = socketClient.RemoteEndPoint.ToString(); | |||
try | |||
{ | |||
int len = socketClient.Receive(arrDataRecv); | |||
List<byte> listDataRecv = new List<byte> { }; // 定义截取列表 | |||
return reEdPoint + " " + len.ToString(); | |||
} | |||
catch // 客户端断开连接 | |||
{ | |||
return reEdPoint; | |||
} | |||
finally | |||
{ | |||
if (socketClient != null) | |||
socketClient.Close(); | |||
} | |||
} | |||
#endregion | |||
} | |||
} |
@@ -0,0 +1,3 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<configuration> | |||
<startup><supportedRuntime version="v2.0.50727"/></startup></configuration> |