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- /* ----------------------------------------------------------------------
- * Project: CMSIS DSP Library
- * Title: arm_mat_add_f32.c
- * Description: Floating-point matrix addition
- *
- * $Date: 23 April 2021
- * $Revision: V1.9.0
- *
- * Target Processor: Cortex-M and Cortex-A cores
- * -------------------------------------------------------------------- */
- /*
- * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
- *
- * SPDX-License-Identifier: Apache-2.0
- *
- * Licensed under the Apache License, Version 2.0 (the License); you may
- * not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an AS IS BASIS, WITHOUT
- * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
- #include "dsp/matrix_functions.h"
-
- /**
- @ingroup groupMatrix
- */
-
- /**
- @defgroup MatrixAdd Matrix Addition
-
- Adds two matrices.
- \image html MatrixAddition.gif "Addition of two 3 x 3 matrices"
-
- The functions check to make sure that
- <code>pSrcA</code>, <code>pSrcB</code>, and <code>pDst</code> have the same
- number of rows and columns.
- */
-
- /**
- @addtogroup MatrixAdd
- @{
- */
-
-
- /**
- @brief Floating-point matrix addition.
- @param[in] pSrcA points to first input matrix structure
- @param[in] pSrcB points to second input matrix structure
- @param[out] pDst points to output matrix structure
- @return execution status
- - \ref ARM_MATH_SUCCESS : Operation successful
- - \ref ARM_MATH_SIZE_MISMATCH : Matrix size check failed
- */
-
- #if defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE)
- arm_status arm_mat_add_f32(
- const arm_matrix_instance_f32 * pSrcA,
- const arm_matrix_instance_f32 * pSrcB,
- arm_matrix_instance_f32 * pDst)
- {
- arm_status status;
- uint32_t numSamples; /* total number of elements in the matrix */
- float32_t *pDataA, *pDataB, *pDataDst;
- f32x4_t vecA, vecB, vecDst;
- float32_t const *pSrcAVec;
- float32_t const *pSrcBVec;
- uint32_t blkCnt; /* loop counters */
-
- pDataA = pSrcA->pData;
- pDataB = pSrcB->pData;
- pDataDst = pDst->pData;
- pSrcAVec = (float32_t const *) pDataA;
- pSrcBVec = (float32_t const *) pDataB;
-
- #ifdef ARM_MATH_MATRIX_CHECK
- /* Check for matrix mismatch condition */
- if ((pSrcA->numRows != pSrcB->numRows) ||
- (pSrcA->numCols != pSrcB->numCols) ||
- (pSrcA->numRows != pDst->numRows) || (pSrcA->numCols != pDst->numCols))
- {
- /* Set status as ARM_MATH_SIZE_MISMATCH */
- status = ARM_MATH_SIZE_MISMATCH;
- }
- else
- #endif
- {
- /*
- * Total number of samples in the input matrix
- */
- numSamples = (uint32_t) pSrcA->numRows * pSrcA->numCols;
- blkCnt = numSamples >> 2;
- while (blkCnt > 0U)
- {
- /* C(m,n) = A(m,n) + B(m,n) */
- /* Add and then store the results in the destination buffer. */
- vecA = vld1q(pSrcAVec);
- pSrcAVec += 4;
- vecB = vld1q(pSrcBVec);
- pSrcBVec += 4;
- vecDst = vaddq(vecA, vecB);
- vst1q(pDataDst, vecDst);
- pDataDst += 4;
- /*
- * Decrement the blockSize loop counter
- */
- blkCnt--;
- }
- /*
- * tail
- */
- blkCnt = numSamples & 3;
- if (blkCnt > 0U)
- {
- mve_pred16_t p0 = vctp32q(blkCnt);
- vecA = vld1q(pSrcAVec);
- vecB = vld1q(pSrcBVec);
- vecDst = vaddq_m(vecDst, vecA, vecB, p0);
- vstrwq_p(pDataDst, vecDst, p0);
- }
- /* set status as ARM_MATH_SUCCESS */
- status = ARM_MATH_SUCCESS;
- }
- return (status);
- }
- #else
- #if defined(ARM_MATH_NEON)
- /*
-
- Neon version is assuming the matrix is small enough.
- So no blocking is used for taking into account cache effects.
- For big matrix, there exist better libraries for Neon.
-
- */
- arm_status arm_mat_add_f32(
- const arm_matrix_instance_f32 * pSrcA,
- const arm_matrix_instance_f32 * pSrcB,
- arm_matrix_instance_f32 * pDst)
- {
- float32_t *pIn1 = pSrcA->pData; /* input data matrix pointer A */
- float32_t *pIn2 = pSrcB->pData; /* input data matrix pointer B */
- float32_t *pOut = pDst->pData; /* output data matrix pointer */
-
-
- uint32_t numSamples; /* total number of elements in the matrix */
- uint32_t blkCnt; /* loop counters */
- arm_status status; /* status of matrix addition */
-
- #ifdef ARM_MATH_MATRIX_CHECK
- /* Check for matrix mismatch condition */
- if ((pSrcA->numRows != pSrcB->numRows) ||
- (pSrcA->numCols != pSrcB->numCols) ||
- (pSrcA->numRows != pDst->numRows) || (pSrcA->numCols != pDst->numCols))
- {
- /* Set status as ARM_MATH_SIZE_MISMATCH */
- status = ARM_MATH_SIZE_MISMATCH;
- }
- else
- #endif
- {
- float32x4_t vec1;
- float32x4_t vec2;
- float32x4_t res;
-
- /* Total number of samples in the input matrix */
- numSamples = (uint32_t) pSrcA->numRows * pSrcA->numCols;
-
- blkCnt = numSamples >> 2U;
-
- /* Compute 4 outputs at a time.
- ** a second loop below computes the remaining 1 to 3 samples. */
- while (blkCnt > 0U)
- {
- /* C(m,n) = A(m,n) + B(m,n) */
- /* Add and then store the results in the destination buffer. */
- vec1 = vld1q_f32(pIn1);
- vec2 = vld1q_f32(pIn2);
- res = vaddq_f32(vec1, vec2);
- vst1q_f32(pOut, res);
-
- /* update pointers to process next samples */
- pIn1 += 4U;
- pIn2 += 4U;
- pOut += 4U;
- /* Decrement the loop counter */
- blkCnt--;
- }
-
- /* If the numSamples is not a multiple of 4, compute any remaining output samples here.
- ** No loop unrolling is used. */
- blkCnt = numSamples % 0x4U;
-
- while (blkCnt > 0U)
- {
- /* C(m,n) = A(m,n) + B(m,n) */
- /* Add and then store the results in the destination buffer. */
- *pOut++ = (*pIn1++) + (*pIn2++);
-
- /* Decrement the loop counter */
- blkCnt--;
- }
-
- /* set status as ARM_MATH_SUCCESS */
- status = ARM_MATH_SUCCESS;
- }
-
- /* Return to application */
- return (status);
- }
- #else
- arm_status arm_mat_add_f32(
- const arm_matrix_instance_f32 * pSrcA,
- const arm_matrix_instance_f32 * pSrcB,
- arm_matrix_instance_f32 * pDst)
- {
- float32_t *pInA = pSrcA->pData; /* input data matrix pointer A */
- float32_t *pInB = pSrcB->pData; /* input data matrix pointer B */
- float32_t *pOut = pDst->pData; /* output data matrix pointer */
-
- uint32_t numSamples; /* total number of elements in the matrix */
- uint32_t blkCnt; /* loop counters */
- arm_status status; /* status of matrix addition */
-
- #ifdef ARM_MATH_MATRIX_CHECK
-
- /* Check for matrix mismatch condition */
- if ((pSrcA->numRows != pSrcB->numRows) ||
- (pSrcA->numCols != pSrcB->numCols) ||
- (pSrcA->numRows != pDst->numRows) ||
- (pSrcA->numCols != pDst->numCols) )
- {
- /* Set status as ARM_MATH_SIZE_MISMATCH */
- status = ARM_MATH_SIZE_MISMATCH;
- }
- else
-
- #endif /* #ifdef ARM_MATH_MATRIX_CHECK */
-
- {
- /* Total number of samples in input matrix */
- numSamples = (uint32_t) pSrcA->numRows * pSrcA->numCols;
-
- #if defined (ARM_MATH_LOOPUNROLL)
-
- /* Loop unrolling: Compute 4 outputs at a time */
- blkCnt = numSamples >> 2U;
-
- while (blkCnt > 0U)
- {
- /* C(m,n) = A(m,n) + B(m,n) */
-
- /* Add and store result in destination buffer. */
- *pOut++ = *pInA++ + *pInB++;
-
- *pOut++ = *pInA++ + *pInB++;
-
- *pOut++ = *pInA++ + *pInB++;
-
- *pOut++ = *pInA++ + *pInB++;
-
- /* Decrement loop counter */
- blkCnt--;
- }
-
- /* Loop unrolling: Compute remaining outputs */
- blkCnt = numSamples % 0x4U;
-
- #else
-
- /* Initialize blkCnt with number of samples */
- blkCnt = numSamples;
-
- #endif /* #if defined (ARM_MATH_LOOPUNROLL) */
-
- while (blkCnt > 0U)
- {
- /* C(m,n) = A(m,n) + B(m,n) */
-
- /* Add and store result in destination buffer. */
- *pOut++ = *pInA++ + *pInB++;
-
- /* Decrement loop counter */
- blkCnt--;
- }
-
- /* Set status as ARM_MATH_SUCCESS */
- status = ARM_MATH_SUCCESS;
- }
-
- /* Return to application */
- return (status);
- }
- #endif /* #if defined(ARM_MATH_NEON) */
- #endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
-
- /**
- @} end of MatrixAdd group
- */
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