林永吉的四则运算库
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

175 lines
8.9 KiB

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Release|Win32">
  9. <Configuration>Release</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Debug|x64">
  13. <Configuration>Debug</Configuration>
  14. <Platform>x64</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. </ItemGroup>
  21. <PropertyGroup Label="Globals">
  22. <VCProjectVersion>16.0</VCProjectVersion>
  23. <ProjectGuid>{6F4C0F3A-8892-4407-B3F3-E22C659148C1}</ProjectGuid>
  24. <Keyword>Win32Proj</Keyword>
  25. <RootNamespace>UnitTest1</RootNamespace>
  26. <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
  27. <ProjectSubType>NativeUnitTestProject</ProjectSubType>
  28. </PropertyGroup>
  29. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  30. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  31. <ConfigurationType>DynamicLibrary</ConfigurationType>
  32. <UseDebugLibraries>true</UseDebugLibraries>
  33. <PlatformToolset>v142</PlatformToolset>
  34. <CharacterSet>MultiByte</CharacterSet>
  35. <UseOfMfc>false</UseOfMfc>
  36. </PropertyGroup>
  37. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  38. <ConfigurationType>DynamicLibrary</ConfigurationType>
  39. <UseDebugLibraries>false</UseDebugLibraries>
  40. <PlatformToolset>v142</PlatformToolset>
  41. <WholeProgramOptimization>true</WholeProgramOptimization>
  42. <CharacterSet>Unicode</CharacterSet>
  43. <UseOfMfc>false</UseOfMfc>
  44. </PropertyGroup>
  45. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  46. <ConfigurationType>DynamicLibrary</ConfigurationType>
  47. <UseDebugLibraries>true</UseDebugLibraries>
  48. <PlatformToolset>v142</PlatformToolset>
  49. <CharacterSet>Unicode</CharacterSet>
  50. <UseOfMfc>false</UseOfMfc>
  51. </PropertyGroup>
  52. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  53. <ConfigurationType>DynamicLibrary</ConfigurationType>
  54. <UseDebugLibraries>false</UseDebugLibraries>
  55. <PlatformToolset>v142</PlatformToolset>
  56. <WholeProgramOptimization>true</WholeProgramOptimization>
  57. <CharacterSet>Unicode</CharacterSet>
  58. <UseOfMfc>false</UseOfMfc>
  59. </PropertyGroup>
  60. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  61. <ImportGroup Label="ExtensionSettings">
  62. </ImportGroup>
  63. <ImportGroup Label="Shared">
  64. </ImportGroup>
  65. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  66. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  67. </ImportGroup>
  68. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  69. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  70. </ImportGroup>
  71. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  72. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  73. </ImportGroup>
  74. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  75. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  76. </ImportGroup>
  77. <PropertyGroup Label="UserMacros" />
  78. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  79. <LinkIncremental>true</LinkIncremental>
  80. </PropertyGroup>
  81. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  82. <LinkIncremental>true</LinkIncremental>
  83. </PropertyGroup>
  84. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  85. <LinkIncremental>false</LinkIncremental>
  86. </PropertyGroup>
  87. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  88. <LinkIncremental>false</LinkIncremental>
  89. </PropertyGroup>
  90. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  91. <ClCompile>
  92. <PrecompiledHeader>Use</PrecompiledHeader>
  93. <WarningLevel>Level3</WarningLevel>
  94. <SDLCheck>true</SDLCheck>
  95. <AdditionalIncludeDirectories>$(VCInstallDir)UnitTest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  96. <PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  97. <UseFullPaths>true</UseFullPaths>
  98. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  99. </ClCompile>
  100. <Link>
  101. <SubSystem>Windows</SubSystem>
  102. <AdditionalLibraryDirectories>$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  103. <AdditionalDependencies>..\B\Debug\sub.obj;%(AdditionalDependencies)</AdditionalDependencies>
  104. <GenerateDebugInformation>DebugFull</GenerateDebugInformation>
  105. </Link>
  106. </ItemDefinitionGroup>
  107. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  108. <ClCompile>
  109. <PrecompiledHeader>Use</PrecompiledHeader>
  110. <WarningLevel>Level3</WarningLevel>
  111. <SDLCheck>true</SDLCheck>
  112. <AdditionalIncludeDirectories>$(VCInstallDir)UnitTest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  113. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  114. <UseFullPaths>true</UseFullPaths>
  115. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  116. </ClCompile>
  117. <Link>
  118. <SubSystem>Windows</SubSystem>
  119. <AdditionalLibraryDirectories>$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  120. </Link>
  121. </ItemDefinitionGroup>
  122. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  123. <ClCompile>
  124. <PrecompiledHeader>Use</PrecompiledHeader>
  125. <WarningLevel>Level3</WarningLevel>
  126. <FunctionLevelLinking>true</FunctionLevelLinking>
  127. <IntrinsicFunctions>true</IntrinsicFunctions>
  128. <SDLCheck>true</SDLCheck>
  129. <AdditionalIncludeDirectories>$(VCInstallDir)UnitTest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  130. <PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  131. <UseFullPaths>true</UseFullPaths>
  132. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  133. </ClCompile>
  134. <Link>
  135. <SubSystem>Windows</SubSystem>
  136. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  137. <OptimizeReferences>true</OptimizeReferences>
  138. <AdditionalLibraryDirectories>$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  139. </Link>
  140. </ItemDefinitionGroup>
  141. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  142. <ClCompile>
  143. <PrecompiledHeader>Use</PrecompiledHeader>
  144. <WarningLevel>Level3</WarningLevel>
  145. <FunctionLevelLinking>true</FunctionLevelLinking>
  146. <IntrinsicFunctions>true</IntrinsicFunctions>
  147. <SDLCheck>true</SDLCheck>
  148. <AdditionalIncludeDirectories>$(VCInstallDir)UnitTest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  149. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  150. <UseFullPaths>true</UseFullPaths>
  151. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  152. </ClCompile>
  153. <Link>
  154. <SubSystem>Windows</SubSystem>
  155. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  156. <OptimizeReferences>true</OptimizeReferences>
  157. <AdditionalLibraryDirectories>$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  158. </Link>
  159. </ItemDefinitionGroup>
  160. <ItemGroup>
  161. <ClCompile Include="pch.cpp">
  162. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
  163. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
  164. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
  165. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
  166. </ClCompile>
  167. <ClCompile Include="UnitTest1.cpp" />
  168. </ItemGroup>
  169. <ItemGroup>
  170. <ClInclude Include="pch.h" />
  171. </ItemGroup>
  172. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  173. <ImportGroup Label="ExtensionTargets">
  174. </ImportGroup>
  175. </Project>